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Concepts for Game Ashanti Draughts Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Historical Information
Boolean
Numerical
Ashanti Draughts (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(79%), StepDecisionToEmptyFrequency(79%), SlideDecisionFrequency(9%), SlideDecisionToEmptyFrequency(9%), HopDecisionFrequency(8%), HopDecisionMoreThanOneFrequency(8%), HopDecisionEnemyToEmptyFrequency(8%), PromotionEffectFrequency(2%), RemoveEffectFrequency(11%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), HopCaptureFrequency(8%), HopCaptureMoreThanOneFrequency(8%), NumPlayPhase(1) End NoMovesEndFrequency(97%), NoMovesWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(12.91), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(141.54), DurationTurnsStdDev(415.53), DurationTurnsNotTimeouts(68.6), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.41), Balance(0.83), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.52), BranchingFactorAverage(12.97), DecisionFactorAverage(13) Implementation PlayoutsPerSecond(353.91), MovesPerSecond(67947.95) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Ashanti Draughts (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection End End, NoMovesEnd, NoMovesLoss, Misere Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, LesserThan, GreaterThan, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(80), NumStartComponentsBoardPerPlayer(40), NumStartComponentsPerPlayer(40), NumStartComponentsBoard(80) Play StepDecisionFrequency(61%), StepDecisionToEmptyFrequency(61%), SlideDecisionFrequency(15%), SlideDecisionToEmptyFrequency(15%), HopDecisionFrequency(17%), HopDecisionMoreThanOneFrequency(17%), HopDecisionEnemyToEmptyFrequency(17%), PromotionEffectFrequency(2%), RemoveEffectFrequency(24%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), HopCaptureFrequency(17%), HopCaptureMoreThanOneFrequency(17%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(39.14), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(292.81), DurationTurnsStdDev(433.43), DurationTurnsNotTimeouts(224.55), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.46), Balance(0.91), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.48), BranchingFactorAverage(19.25), DecisionFactorAverage(19.44) Implementation PlayoutsPerSecond(149.49), MovesPerSecond(61131.38) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.14), NumOrthogonalDirections(5.14), NumDiagonalDirections(0), NumAdjacentDirections(5.14), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(208), NumCells(128), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Ashanti Draughts (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesLoss, Misere Behaviour Implementation State, PlayerValue, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, LesserThan, GreaterThan, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play PassDecisionFrequency(1%), StepDecisionFrequency(59%), StepDecisionToEmptyFrequency(59%), SlideDecisionFrequency(34%), SlideDecisionToEmptyFrequency(34%), HopDecisionFrequency(6%), HopDecisionMoreThanOneFrequency(6%), HopDecisionEnemyToEmptyFrequency(6%), PromotionEffectFrequency(6%), RemoveEffectFrequency(6%), HopCaptureFrequency(6%), HopCaptureMoreThanOneFrequency(6%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(10.74), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(690.05), DurationTurnsStdDev(1047.44), DurationTurnsNotTimeouts(86.73), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.47), Balance(0.93), Completion(0.75), Drawishness(0.25), Timeouts(0.25), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(12.19), DecisionFactorAverage(12.35) Implementation PlayoutsPerSecond(717.92), MovesPerSecond(206118.77) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Ashanti Draughts (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(28), NumStartComponentsBoardPerPlayer(14), NumStartComponentsPerPlayer(14), NumStartComponentsBoard(28) Play StepDecisionFrequency(77%), StepDecisionToEmptyFrequency(77%), SlideDecisionFrequency(11%), SlideDecisionToEmptyFrequency(11%), HopDecisionFrequency(12%), HopDecisionMoreThanOneFrequency(12%), HopDecisionEnemyToEmptyFrequency(12%), RemoveEffectFrequency(12%), HopCaptureFrequency(12%), HopCaptureMoreThanOneFrequency(12%), NumPlayPhase(1) End NoMovesEndFrequency(98%), NoMovesWinFrequency(98%), DrawFrequency(2%) Behaviour PieceNumberAverage(17.83), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(141.78), DurationTurnsStdDev(369.09), DurationTurnsNotTimeouts(93.65), DecisionMoves(1), BoardCoverageDefault(0.99), AdvantageP1(0.49), Balance(0.98), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(13.1), DecisionFactorAverage(13.16) Implementation PlayoutsPerSecond(337.38), MovesPerSecond(41029.91) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Ashanti Draughts (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, DiagonalDirection, RelativeDirections, ForwardsDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(55%), StepDecisionToEmptyFrequency(55%), SlideDecisionFrequency(34%), SlideDecisionToEmptyFrequency(34%), HopDecisionFrequency(11%), HopDecisionMoreThanOneFrequency(11%), HopDecisionEnemyToEmptyFrequency(11%), PromotionEffectFrequency(3%), RemoveEffectFrequency(11%), HopCaptureFrequency(11%), HopCaptureMoreThanOneFrequency(11%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(22.13), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(250.86), DurationTurnsStdDev(89.71), DurationTurnsNotTimeouts(250.86), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.7), Balance(0.6), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.27), BranchingFactorAverage(17.84), DecisionFactorAverage(17.91) Implementation PlayoutsPerSecond(34.87), MovesPerSecond(42651.17) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.95), NumDiagonalDirections(2.77), NumAdjacentDirections(3.95), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(160), NumCells(64), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Ashanti Draughts (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, Capture, HopCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, DiagonalDirection, RelativeDirections, ForwardsDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(80), NumStartComponentsBoardPerPlayer(40), NumStartComponentsPerPlayer(40), NumStartComponentsBoard(80) Play PassDecisionFrequency(3%), StepDecisionFrequency(39%), StepDecisionToEmptyFrequency(39%), SlideDecisionFrequency(43%), SlideDecisionToEmptyFrequency(43%), HopDecisionFrequency(15%), HopDecisionMoreThanOneFrequency(15%), HopDecisionEnemyToEmptyFrequency(15%), PromotionEffectFrequency(2%), RemoveEffectFrequency(15%), HopCaptureFrequency(15%), HopCaptureMoreThanOneFrequency(15%), NumPlayPhase(1) End EliminatePiecesEndFrequency(82%), EliminatePiecesWinFrequency(82%), DrawFrequency(18%) Behaviour PieceNumberAverage(35.84), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(564.86), DurationTurnsStdDev(553.04), DurationTurnsNotTimeouts(441.34), DecisionMoves(0.93), BoardCoverageDefault(1), AdvantageP1(0.53), Balance(0.94), Completion(0.82), Drawishness(0.18), Timeouts(0.06), BoardSitesOccupiedAverage(0.44), BranchingFactorAverage(15.37), DecisionFactorAverage(15.74) Implementation PlayoutsPerSecond(111.75), MovesPerSecond(140582.12) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.95), NumDiagonalDirections(2.77), NumAdjacentDirections(3.95), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(160), NumCells(64), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Ashanti Draughts (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, BallComponent, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackOwned, PlayableSites, Vertex, Hand Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(8%), FromToDecisionBetweenContainersFrequency(92%), FromToDecisionEmptyFrequency(92%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(12.89), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(26), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(26), DecisionMoves(0.92), BoardCoverageDefault(0.69), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(20.85), DecisionFactorAverage(22.5) Implementation PlayoutsPerSecond(10095.77), MovesPerSecond(282681.43) Container NumPlayableSitesOnBoard(35), NumColumns(17), NumRows(17), NumCorners(7), NumDirections(6.74), NumOrthogonalDirections(3.43), NumDiagonalDirections(3.31), NumAdjacentDirections(3.43), NumOffDiagonalDirections(0), NumOuterSites(7), NumInnerSites(28), NumLayers(1), NumEdges(60), NumCells(29), NumVertices(35), NumPerimeterSites(7), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(7), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(39) Component NumComponentsType(6), NumComponentsTypePerPlayer(2), NumDice(0)
Ashanti Draughts (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(93%), StepDecisionToEmptyFrequency(93%), HopDecisionFrequency(7%), HopDecisionMoreThanOneFrequency(7%), HopDecisionEnemyToEmptyFrequency(7%), RemoveEffectFrequency(7%), HopCaptureFrequency(7%), HopCaptureMoreThanOneFrequency(7%), NumPlayPhase(1) End NoMovesEndFrequency(88%), NoMovesWinFrequency(88%), DrawFrequency(12%) Behaviour PieceNumberAverage(11.77), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(447.88), DurationTurnsStdDev(822.58), DurationTurnsNotTimeouts(168.05), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.42), Balance(0.84), Completion(0.88), Drawishness(0.12), Timeouts(0.12), BoardSitesOccupiedAverage(0.47), BranchingFactorAverage(10.69), DecisionFactorAverage(10.71) Implementation PlayoutsPerSecond(868.89), MovesPerSecond(192951) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Ashanti Draughts (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(98%), StepDecisionToEmptyFrequency(98%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End NoMovesEndFrequency(55%), NoMovesWinFrequency(55%), DrawFrequency(45%) Behaviour PieceNumberAverage(16.85), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1692.54), DurationTurnsStdDev(795.44), DurationTurnsNotTimeouts(1031.89), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.55), Drawishness(0.45), Timeouts(0.45), BoardSitesOccupiedAverage(0.21), BranchingFactorAverage(22.71), DecisionFactorAverage(22.71) Implementation PlayoutsPerSecond(126.3), MovesPerSecond(171651.8) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.95), NumDiagonalDirections(2.77), NumAdjacentDirections(3.95), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(160), NumCells(64), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Ashanti Draughts (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(4%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End NoMovesEndFrequency(75%), NoMovesWinFrequency(75%), DrawFrequency(25%) Behaviour PieceNumberAverage(19.8), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1082.31), DurationTurnsStdDev(834.68), DurationTurnsNotTimeouts(609.75), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.52), Balance(0.97), Completion(0.75), Drawishness(0.25), Timeouts(0.25), BoardSitesOccupiedAverage(0.24), BranchingFactorAverage(25.19), DecisionFactorAverage(25.34) Implementation PlayoutsPerSecond(58.87), MovesPerSecond(62727.23) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.95), NumDiagonalDirections(2.77), NumAdjacentDirections(3.95), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(160), NumCells(64), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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