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Concepts for Game Ashanti Draughts Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Historical Information

Boolean

Numerical

Ashanti Draughts (Ludii 1)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
Math
Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
Play
StepDecisionFrequency(60%), StepDecisionToEmptyFrequency(60%), SlideDecisionFrequency(26%), SlideDecisionToEmptyFrequency(26%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), PromotionEffectFrequency(3%), RemoveEffectFrequency(14%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(10.05), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(156.44), DurationTurnsStdDev(53.7), DurationTurnsNotTimeouts(156.44), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(14.36), DecisionFactorAverage(14.38)
Implementation
PlayoutsPerSecond(399.97), MovesPerSecond(76787.92)
Container
NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

Ashanti Draughts (Ludii 2)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection
End
End, NoMovesEnd, NoMovesLoss, Misere
Behaviour
Implementation
State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, DiscComponent
Math
Arithmetic, Comparison, Equal, LesserThan, GreaterThan, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(80), NumStartComponentsBoardPerPlayer(40), NumStartComponentsPerPlayer(40), NumStartComponentsBoard(80)
Play
StepDecisionFrequency(46%), StepDecisionToEmptyFrequency(46%), SlideDecisionFrequency(31%), SlideDecisionToEmptyFrequency(31%), HopDecisionFrequency(16%), HopDecisionMoreThanOneFrequency(16%), HopDecisionEnemyToEmptyFrequency(16%), PromotionEffectFrequency(3%), RemoveEffectFrequency(23%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), HopCaptureFrequency(16%), HopCaptureMoreThanOneFrequency(16%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(32.48), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(312.23), DurationTurnsStdDev(85.84), DurationTurnsNotTimeouts(312.23), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.45), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(22.82), DecisionFactorAverage(22.97)
Implementation
PlayoutsPerSecond(149.49), MovesPerSecond(61128.48)
Container
NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.14), NumOrthogonalDirections(5.14), NumDiagonalDirections(0), NumAdjacentDirections(5.14), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(208), NumCells(128), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

Ashanti Draughts (Ludii 3)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesLoss, Misere
Behaviour
Implementation
State, PlayerValue, Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
Math
Arithmetic, Comparison, LesserThan, GreaterThan, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
Play
PassDecisionFrequency(1%), StepDecisionFrequency(30%), StepDecisionToEmptyFrequency(30%), SlideDecisionFrequency(60%), SlideDecisionToEmptyFrequency(60%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), PromotionEffectFrequency(4%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(9.44), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(271.8), DurationTurnsStdDev(101.65), DurationTurnsNotTimeouts(271.8), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.4), Balance(0.8), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.38), BranchingFactorAverage(16.23), DecisionFactorAverage(16.33)
Implementation
PlayoutsPerSecond(730.62), MovesPerSecond(209728.45)
Container
NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

Ashanti Draughts (Ludii 4)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
Math
Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(28), NumStartComponentsBoardPerPlayer(14), NumStartComponentsPerPlayer(14), NumStartComponentsBoard(28)
Play
StepDecisionFrequency(72%), StepDecisionToEmptyFrequency(72%), SlideDecisionFrequency(7%), SlideDecisionToEmptyFrequency(7%), HopDecisionFrequency(20%), HopDecisionMoreThanOneFrequency(20%), HopDecisionEnemyToEmptyFrequency(20%), PromotionEffectFrequency(1%), RemoveEffectFrequency(20%), HopCaptureFrequency(20%), HopCaptureMoreThanOneFrequency(20%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(18.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(93.13), DurationTurnsStdDev(16.6), DurationTurnsNotTimeouts(93.13), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.63), Balance(0.74), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.46), BranchingFactorAverage(13.13), DecisionFactorAverage(13.25)
Implementation
PlayoutsPerSecond(292.2), MovesPerSecond(35554.63)
Container
NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

Ashanti Draughts (Ludii 5)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, DiagonalDirection, RelativeDirections, ForwardsDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
Math
Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40)
Play
StepDecisionFrequency(16%), StepDecisionToEmptyFrequency(16%), SlideDecisionFrequency(80%), SlideDecisionToEmptyFrequency(80%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), PromotionEffectFrequency(1%), RemoveEffectFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(1)
End
NoMovesEndFrequency(99%), NoMovesWinFrequency(99%), DrawFrequency(1%)
Behaviour
PieceNumberAverage(10.56), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1129.07), DurationTurnsStdDev(516.33), DurationTurnsNotTimeouts(1115.22), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.56), Balance(0.89), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(27.96), DecisionFactorAverage(27.97)
Implementation
PlayoutsPerSecond(47.15), MovesPerSecond(58057.77)
Container
NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.95), NumDiagonalDirections(2.77), NumAdjacentDirections(3.95), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(160), NumCells(64), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

Ashanti Draughts (Ludii 6)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, Capture, HopCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, DiagonalDirection, RelativeDirections, ForwardsDirection
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
Math
Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(80), NumStartComponentsBoardPerPlayer(40), NumStartComponentsPerPlayer(40), NumStartComponentsBoard(80)
Play
PassDecisionFrequency(4%), StepDecisionFrequency(22%), StepDecisionToEmptyFrequency(22%), SlideDecisionFrequency(66%), SlideDecisionToEmptyFrequency(66%), HopDecisionFrequency(8%), HopDecisionMoreThanOneFrequency(8%), HopDecisionEnemyToEmptyFrequency(8%), PromotionEffectFrequency(1%), RemoveEffectFrequency(8%), HopCaptureFrequency(8%), HopCaptureMoreThanOneFrequency(8%), NumPlayPhase(1)
End
EliminatePiecesEndFrequency(78%), EliminatePiecesWinFrequency(78%), DrawFrequency(22%)
Behaviour
PieceNumberAverage(26.04), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1238.88), DurationTurnsStdDev(700.52), DurationTurnsNotTimeouts(1186.33), DecisionMoves(0.92), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.98), Completion(0.78), Drawishness(0.22), Timeouts(0.04), BoardSitesOccupiedAverage(0.32), BranchingFactorAverage(21.38), DecisionFactorAverage(21.76)
Implementation
PlayoutsPerSecond(110.84), MovesPerSecond(139588.18)
Container
NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.95), NumDiagonalDirections(2.77), NumAdjacentDirections(3.95), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(160), NumCells(64), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

Ashanti Draughts (Ludii 7)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, BallComponent, MarkerComponent
Math
Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, PlayableSites, Vertex, Hand
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
Play
PassDecisionFrequency(8%), FromToDecisionBetweenContainersFrequency(92%), FromToDecisionEmptyFrequency(92%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(12.89), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(26), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(26), DecisionMoves(0.92), BoardCoverageDefault(0.69), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(20.85), DecisionFactorAverage(22.5)
Implementation
PlayoutsPerSecond(7271.86), MovesPerSecond(203612.13)
Container
NumPlayableSitesOnBoard(35), NumColumns(17), NumRows(17), NumCorners(7), NumDirections(6.74), NumOrthogonalDirections(3.43), NumDiagonalDirections(3.31), NumAdjacentDirections(3.43), NumOffDiagonalDirections(0), NumOuterSites(7), NumInnerSites(28), NumLayers(1), NumEdges(60), NumCells(29), NumVertices(35), NumPerimeterSites(7), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(7), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(39)
Component
NumComponentsType(6), NumComponentsTypePerPlayer(2), NumDice(0)

Ashanti Draughts (Ludii 8)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
Math
Set, Union, Algorithmics, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, AlquerqueTiling
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24)
Play
StepDecisionFrequency(89%), StepDecisionToEmptyFrequency(89%), HopDecisionFrequency(11%), HopDecisionMoreThanOneFrequency(11%), HopDecisionEnemyToEmptyFrequency(11%), RemoveEffectFrequency(11%), HopCaptureFrequency(11%), HopCaptureMoreThanOneFrequency(11%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(10.62), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(199.09), DurationTurnsStdDev(55.94), DurationTurnsNotTimeouts(199.09), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.45), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(11.97), DecisionFactorAverage(11.99)
Implementation
PlayoutsPerSecond(993.1), MovesPerSecond(220403.49)
Container
NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(25)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

Ashanti Draughts (Ludii 9)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
Math
Set, Union, Algorithmics, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40)
Play
StepDecisionFrequency(97%), StepDecisionToEmptyFrequency(97%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.61), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1337.04), DurationTurnsStdDev(315.33), DurationTurnsNotTimeouts(1337.04), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(24.29), DecisionFactorAverage(24.29)
Implementation
PlayoutsPerSecond(124.08), MovesPerSecond(168768.46)
Container
NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.95), NumDiagonalDirections(2.77), NumAdjacentDirections(3.95), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(160), NumCells(64), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

Ashanti Draughts (Ludii 10)

Boolean
Properties
Discrete, Alternating, TwoPlayer, PlayersWithDirections
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection
End
End, NoMovesEnd, NoMovesWin
Behaviour
Implementation
State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme
Visual
BoardStyle, GraphStyle, ComponentStyle, CheckersComponent
Math
Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling
Component
Piece, PieceDirection

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40)
Play
StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(4%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.84), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(973.57), DurationTurnsStdDev(191.57), DurationTurnsNotTimeouts(973.57), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.59), Balance(0.82), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(24.15), DecisionFactorAverage(24.24)
Implementation
PlayoutsPerSecond(55.23), MovesPerSecond(58831.05)
Container
NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.95), NumDiagonalDirections(2.77), NumAdjacentDirections(3.95), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(160), NumCells(64), NumVertices(81), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(81)
Component
NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council