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Concepts for Ruleset Chess (Siberia) (Ludii 2) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Chess (Siberia) (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, SlideDecision, SlideDecisionToEmpty, LeapDecision, LeapDecisionToEmpty, LeapDecisionToEnemy, HopDecision, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanNotMove, PieceConditions, NoPiece, NoPieceNext, Threat, IsEmpty, IsEnemy, IsFriend, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection, RelativeDirections, ForwardDirection, ForwardRightDirection, ForwardLeftDirection End End, CaptureEnd, Checkmate, EliminatePiecesEnd, EliminatePiecesWin, Draw Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, AnimalComponent, ChessComponent, KnightComponent, RookComponent, PawnComponent Math Arithmetic, Comparison, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(34), NumStartComponentsBoardPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsBoard(34) Play PassDecisionFrequency(1%), StepDecisionFrequency(57%), StepDecisionToEmptyFrequency(57%), SlideDecisionFrequency(20%), SlideDecisionToEmptyFrequency(20%), SlideDecisionToEnemyFrequency(1%), LeapDecisionFrequency(14%), LeapDecisionToEmptyFrequency(13%), HopDecisionFrequency(8%), HopDecisionMoreThanOneFrequency(2%), HopDecisionFriendToEmptyFrequency(2%), RemoveEffectFrequency(1%), ReplacementCaptureFrequency(1%), NumPlayPhase(1) End DrawFrequency(74%) Behaviour PieceNumberAverage(16), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2016.28), DurationTurnsStdDev(901.46), DurationTurnsNotTimeouts(639.54), DecisionMoves(0.94), BoardCoverageDefault(0.88), AdvantageP1(0.51), Balance(0.98), Completion(0.22), Drawishness(0.78), Timeouts(0.74), BoardSitesOccupiedAverage(0.2), BranchingFactorAverage(21.9), DecisionFactorAverage(24.14) Implementation PlayoutsPerSecond(31.82), MovesPerSecond(75483.45) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.56), NumDiagonalDirections(3.16), NumAdjacentDirections(6.72), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(180), NumCells(81), NumVertices(100), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(91) Component NumComponentsType(12), NumComponentsTypePerPlayer(6), NumDice(0)
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