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Concepts for Game Gabata (Shoa and Adegrat) Computed with Alpha-Beta playouts

Other concept computations are available: UCT Or Random

Shoa and Adegrat

Boolean
Properties
Discrete, Alternating, Stochastic, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Sow, SowWithEffect, SowCapture, SowProperties, SowOriginFirst, SowCW, SowCCW, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEmpty, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd
Behaviour
Implementation
State, PieceState, SiteState, SetSiteState, Variable, SetVar, RememberValues, ForgetValues, SetPending, CopyContext, Then
Visual
BoardStyle, GraphStyle, MancalaStyle
Math
Arithmetic, Operations, Addition, Minimum, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThanOrEqual, Parity, Even, Logic, Conjunction, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackLoop, Region, PlayableSites, Vertex, Cell, MancalaBoard, MancalaTwoRows, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48)
Play
PassDecisionFrequency(19%), FromToDecisionBetweenContainersFrequency(12%), FromToDecisionEmptyFrequency(12%), SetNextPlayerFrequency(41%), MoveAgainFrequency(41%), SowFrequency(69%), SowCaptureFrequency(63%), NumPlayPhase(3)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(40.31), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2017.48), DurationTurnsStdDev(814.57), DurationTurnsNotTimeouts(712.89), DecisionMoves(0.39), BoardCoverageDefault(1), AdvantageP1(0.45), Balance(0.89), Completion(0.27), Drawishness(0.73), Timeouts(0.73), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(2.41), DecisionFactorAverage(4.64)
Implementation
PlayoutsPerSecond(8.37), MovesPerSecond(41197.05)
Container
NumPlayableSitesOnBoard(17), NumColumns(6), NumRows(2), NumCorners(4), NumDirections(4.33), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.67), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(0), NumLayers(1), NumEdges(16), NumCells(5), NumVertices(12), NumPerimeterSites(12), NumTopSites(6), NumBottomSites(6), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council