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Concepts for Game Saturankam Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Saturankam
Boolean Properties Discrete, Alternating, Stochastic, Multiplayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, MoveConditions, CanMove, PieceConditions, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison, PieceCount, SumDice End End Behaviour Implementation State, StateType, StackState, PieceState, SiteState, Variable, SetVar, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, MarkerComponent, StackType, Symbols Math Arithmetic, Operations, Subtraction, Division, Comparison, Equal, LesserThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Track, TrackOwned, Region, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece, Dice, DiceD4
Numerical Properties NumPlayers(4) Start NumStartComponents(10), NumStartComponentsBoardPerPlayer(2), NumStartComponentsHandPerPlayer(0.5), NumStartComponentsPerPlayer(2.5), NumStartComponentsBoard(8), NumStartComponentsHand(2) Play PassDecisionFrequency(43%), FromToDecisionWithinBoardFrequency(56%), FromToDecisionBetweenContainersFrequency(2%), FromToDecisionEmptyFrequency(55%), FromToDecisionEnemyFrequency(2%), FromToDecisionFriendFrequency(1%), SetNextPlayerFrequency(71%), MoveAgainFrequency(71%), RollFrequency(29%), NumPlayPhase(1) End Behaviour PieceNumberAverage(4.84), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(198.71), DurationTurnsStdDev(54.01), DurationTurnsNotTimeouts(198.71), DecisionMoves(0.52), BoardCoverageDefault(1), AdvantageP1(0.54), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.04), BranchingFactorAverage(4.13), DecisionFactorAverage(7.01) Implementation PlayoutsPerSecond(129.06), MovesPerSecond(80595.56) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.56), NumDiagonalDirections(3.16), NumAdjacentDirections(6.72), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(180), NumCells(81), NumVertices(100), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(6), NumPlayableSites(87) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(2)
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