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Concepts for Game Saturankam Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Saturankam
Boolean Properties Discrete, Alternating, Stochastic, Multiplayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, MoveConditions, CanMove, PieceConditions, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison, PieceCount, SumDice End End Behaviour Implementation State, StateType, StackState, PieceState, SiteState, Variable, SetVar, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, MarkerComponent, StackType, Symbols Math Arithmetic, Operations, Subtraction, Division, Comparison, Equal, LesserThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Track, TrackOwned, Region, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece, Dice, DiceD4
Numerical Properties NumPlayers(4) Start NumStartComponents(10), NumStartComponentsBoardPerPlayer(2), NumStartComponentsHandPerPlayer(0.5), NumStartComponentsPerPlayer(2.5), NumStartComponentsBoard(8), NumStartComponentsHand(2) Play PassDecisionFrequency(51%), FromToDecisionWithinBoardFrequency(48%), FromToDecisionBetweenContainersFrequency(2%), FromToDecisionEmptyFrequency(47%), FromToDecisionEnemyFrequency(2%), FromToDecisionFriendFrequency(1%), SetNextPlayerFrequency(70%), MoveAgainFrequency(70%), RollFrequency(35%), NumPlayPhase(1) End Behaviour PieceNumberAverage(5.31), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(180.19), DurationTurnsStdDev(48.65), DurationTurnsNotTimeouts(180.19), DecisionMoves(0.42), BoardCoverageDefault(0.98), AdvantageP1(0.51), Balance(0.89), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.04), BranchingFactorAverage(3.39), DecisionFactorAverage(6.7) Implementation PlayoutsPerSecond(131.12), MovesPerSecond(82208.08) Container NumPlayableSitesOnBoard(81), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(6.72), NumOrthogonalDirections(3.56), NumDiagonalDirections(3.16), NumAdjacentDirections(6.72), NumOffDiagonalDirections(0), NumOuterSites(32), NumInnerSites(49), NumLayers(1), NumEdges(180), NumCells(81), NumVertices(100), NumPerimeterSites(32), NumTopSites(9), NumBottomSites(9), NumRightSites(9), NumLeftSites(9), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(6), NumPlayableSites(87) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(2)
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