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Concepts for Game 1D Chess Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, SlideDecision, LeapDecision, LeapDecisionToEmpty, LeapDecisionToEnemy, MovesNonDecision, MovesEffects, RemoveEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, CanNotMove, PieceConditions, Threat, IsEmpty, IsEnemy, IsFriend, LineOfSight, ProgressCheck, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection End End, CaptureEnd, Checkmate, CheckmateWin, NoMovesEnd, NoMovesDraw, NoProgressEnd, NoProgressDraw, Draw Behaviour Implementation State, InternalCounter, CopyContext, ForEachPiece, DoLudeme Visual ChessStyle, ComponentStyle, ChessComponent, KingComponent, KnightComponent, RookComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play StepDecisionFrequency(36%), StepDecisionToEmptyFrequency(23%), StepDecisionToEnemyFrequency(14%), SlideDecisionFrequency(35%), SlideDecisionToEmptyFrequency(18%), SlideDecisionToEnemyFrequency(17%), LeapDecisionFrequency(29%), LeapDecisionToEmptyFrequency(27%), LeapDecisionToEnemyFrequency(2%), RemoveEffectFrequency(33%), ReplacementCaptureFrequency(33%), NumPlayPhase(1) End CheckmateFrequency(100%), CheckmateWinFrequency(100%) Behaviour PieceNumberAverage(5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.82), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.62), BranchingFactorAverage(2.91), DecisionFactorAverage(3.33) Implementation PlayoutsPerSecond(5452.08), MovesPerSecond(141319.96) Container NumPlayableSitesOnBoard(8), NumColumns(8), NumRows(1), NumCorners(2), NumDirections(1.75), NumOrthogonalDirections(1.75), NumDiagonalDirections(0), NumAdjacentDirections(1.75), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(0), NumLayers(1), NumEdges(25), NumCells(8), NumVertices(18), NumPerimeterSites(8), NumTopSites(8), NumBottomSites(8), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(2), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(8) Component NumComponentsType(6), NumComponentsTypePerPlayer(3), NumDice(0)
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