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Concepts for Game 1D Chess Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, SlideDecision, LeapDecision, LeapDecisionToEmpty, LeapDecisionToEnemy, MovesNonDecision, MovesEffects, RemoveEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, CanNotMove, PieceConditions, Threat, IsEmpty, IsEnemy, IsFriend, LineOfSight, ProgressCheck, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection End End, CaptureEnd, Checkmate, CheckmateWin, NoMovesEnd, NoMovesDraw, NoProgressEnd, NoProgressDraw, Draw Behaviour Implementation State, InternalCounter, CopyContext, ForEachPiece, DoLudeme Visual ChessStyle, ComponentStyle, ChessComponent, KingComponent, KnightComponent, RookComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play PassDecisionFrequency(18%), StepDecisionFrequency(27%), StepDecisionToEmptyFrequency(26%), StepDecisionToEnemyFrequency(1%), SlideDecisionFrequency(34%), SlideDecisionToEmptyFrequency(20%), SlideDecisionToEnemyFrequency(14%), LeapDecisionFrequency(21%), LeapDecisionToEmptyFrequency(17%), LeapDecisionToEnemyFrequency(3%), RemoveEffectFrequency(18%), ReplacementCaptureFrequency(18%), NumPlayPhase(1) End CheckmateFrequency(31%), CheckmateWinFrequency(31%), NoProgressEndFrequency(6%), NoProgressDrawFrequency(6%), DrawFrequency(69%) Behaviour PieceNumberAverage(4.53), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(20.87), DurationTurnsStdDev(29.63), DurationTurnsNotTimeouts(20.87), DecisionMoves(0.67), BoardCoverageDefault(0.92), AdvantageP1(0.51), Balance(0.99), Completion(0.31), Drawishness(0.69), Timeouts(0), BoardSitesOccupiedAverage(0.57), BranchingFactorAverage(2.45), DecisionFactorAverage(3.24) Implementation PlayoutsPerSecond(5457.79), MovesPerSecond(141457.7) Container NumPlayableSitesOnBoard(8), NumColumns(8), NumRows(1), NumCorners(2), NumDirections(1.75), NumOrthogonalDirections(1.75), NumDiagonalDirections(0), NumAdjacentDirections(1.75), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(0), NumLayers(1), NumEdges(25), NumCells(8), NumVertices(18), NumPerimeterSites(8), NumTopSites(8), NumBottomSites(8), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(2), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(8) Component NumComponentsType(6), NumComponentsTypePerPlayer(3), NumDice(0)
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