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Concepts for Game HexTrike Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Meta, OpeningContract, SwapOption Start Play Moves, MovesDecision, NoSiteMoves, SwapPlayersDecision, SingleSiteMoves, AddDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, Phase End End, NoMovesEnd Behaviour Implementation State, Variable, SetVar, Then Visual ComponentStyle, BallComponent Math Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Set, Intersection Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(2) End Behaviour PieceNumberAverage(39.23), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(79.41), DurationTurnsStdDev(21.28), DurationTurnsNotTimeouts(79.41), DecisionMoves(0.95), BoardCoverageDefault(0.63), AdvantageP1(0.56), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.31), BranchingFactorAverage(12.27), DecisionFactorAverage(12.88) Implementation PlayoutsPerSecond(4199.73), MovesPerSecond(220076.53) Container NumPlayableSitesOnBoard(127), NumColumns(13), NumRows(13), NumCorners(6), NumDirections(10.2), NumOrthogonalDirections(5.39), NumDiagonalDirections(4.82), NumAdjacentDirections(5.39), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(91), NumLayers(1), NumEdges(420), NumCells(127), NumVertices(294), NumPerimeterSites(36), NumTopSites(7), NumBottomSites(7), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(127) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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