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Concepts for Game HexTrike

Default
Properties
Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers, TwoPlayer
Equipment
Equipment, Container, Board, Shape, HexShape, NumRows(13), NumCorners(6), NumDirections(10.2), NumOrthogonalDirections(5.39), NumDiagonalDirections(4.82), NumAdjacentDirections(5.39), NumOuterSites(36), NumInnerSites(91), NumLayers(1), Tiling, HexTiling, NumEdges(420), NumCells(127), NumVertices(294), NumPerimeterSites(36), NumTopSites(7), NumBottomSites(7), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumPhasesBoard(3), PlayableSites, Cell, NumPlayableSitesOnBoard(127), NumColumns(13), NumContainers(1), NumPlayableSites(127), Component, Piece, NumComponentsType(2), NumComponentsTypePerPlayer(1)
Meta
Meta, OpeningContract, SwapOption
Play
Rules, Play, Moves, Add, AddDecision(100%), SwapPlayers, SwapPlayersDecision, Conditions, MoveConditions, Stalemate, PieceConditions, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, Phase, NumPlayPhase(2)
End
End, StalemateEnd
Implementation
Implementation, State, Variable, SetVar(100%), Efficiency, Then
Visual
Visual, Style, ComponentStyle, BallComponent
Math
Math, Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Set, Intersection

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lkjh Maastricht University Data Science and Knowledge Engineering (DKE), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council