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Concepts for Game Ashanti Alignment Game Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Historical Information
Boolean
Numerical
Ashanti Alignment Game (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(42), NumStartComponentsHandPerPlayer(21), NumStartComponentsPerPlayer(21), NumStartComponentsHand(42) Play PassDecisionFrequency(6%), RemoveDecisionFrequency(8%), FromToDecisionBetweenContainersFrequency(85%), FromToDecisionEmptyFrequency(85%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2) End EliminatePiecesEndFrequency(1%), EliminatePiecesWinFrequency(1%), DrawFrequency(99%) Behaviour PieceNumberAverage(13.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29.34), DurationTurnsStdDev(5.94), DurationTurnsNotTimeouts(29.34), DecisionMoves(0.9), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(11.08), DecisionFactorAverage(12.19) Implementation PlayoutsPerSecond(11583.16), MovesPerSecond(430934.89) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(26), NumStartComponentsHandPerPlayer(13), NumStartComponentsPerPlayer(13), NumStartComponentsHand(26) Play PassDecisionFrequency(5%), RemoveDecisionFrequency(12%), StepDecisionFrequency(17%), StepDecisionToEmptyFrequency(17%), FromToDecisionBetweenContainersFrequency(66%), FromToDecisionEmptyFrequency(66%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(45%), EliminatePiecesWinFrequency(45%), DrawFrequency(55%) Behaviour PieceNumberAverage(13.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(39.87), DurationTurnsStdDev(14.54), DurationTurnsNotTimeouts(39.87), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.52), Balance(0.97), Completion(0.45), Drawishness(0.55), Timeouts(0), BoardSitesOccupiedAverage(0.57), BranchingFactorAverage(10.09), DecisionFactorAverage(11.19) Implementation PlayoutsPerSecond(2203.82), MovesPerSecond(374910.14) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsHandPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsHand(12) Play RemoveDecisionFrequency(14%), StepDecisionFrequency(59%), StepDecisionToEmptyFrequency(59%), FromToDecisionBetweenContainersFrequency(26%), FromToDecisionEmptyFrequency(26%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2) End EliminatePiecesEndFrequency(95%), EliminatePiecesWinFrequency(95%), DrawFrequency(5%) Behaviour PieceNumberAverage(8.3), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(192.85), DurationTurnsStdDev(575.75), DurationTurnsNotTimeouts(71.42), DecisionMoves(0.97), BoardCoverageDefault(0.79), AdvantageP1(0.46), Balance(0.91), Completion(0.95), Drawishness(0.05), Timeouts(0.05), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(9.81), DecisionFactorAverage(10.11) Implementation PlayoutsPerSecond(1167.09), MovesPerSecond(471541.19) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(22), NumStartComponentsHandPerPlayer(11), NumStartComponentsPerPlayer(11), NumStartComponentsHand(22) Play PassDecisionFrequency(1%), RemoveDecisionFrequency(19%), StepDecisionFrequency(48%), StepDecisionToEmptyFrequency(48%), FromToDecisionBetweenContainersFrequency(32%), FromToDecisionEmptyFrequency(32%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End EliminatePiecesEndFrequency(95%), EliminatePiecesWinFrequency(95%), DrawFrequency(5%) Behaviour PieceNumberAverage(13.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(177.5), DurationTurnsStdDev(533.31), DurationTurnsNotTimeouts(55.26), DecisionMoves(0.93), BoardCoverageDefault(0.96), AdvantageP1(0.53), Balance(0.95), Completion(0.95), Drawishness(0.05), Timeouts(0.05), BoardSitesOccupiedAverage(0.57), BranchingFactorAverage(8.7), DecisionFactorAverage(9.29) Implementation PlayoutsPerSecond(1519.61), MovesPerSecond(369194.33) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20) Play PassDecisionFrequency(1%), RemoveDecisionFrequency(18%), StepDecisionFrequency(51%), StepDecisionToEmptyFrequency(51%), FromToDecisionBetweenContainersFrequency(31%), FromToDecisionEmptyFrequency(31%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(92%), EliminatePiecesWinFrequency(92%), DrawFrequency(8%) Behaviour PieceNumberAverage(12.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(257.48), DurationTurnsStdDev(672.33), DurationTurnsNotTimeouts(62.48), DecisionMoves(0.96), BoardCoverageDefault(0.93), AdvantageP1(0.66), Balance(0.68), Completion(0.92), Drawishness(0.08), Timeouts(0.08), BoardSitesOccupiedAverage(0.53), BranchingFactorAverage(8.97), DecisionFactorAverage(9.37) Implementation PlayoutsPerSecond(1500.78), MovesPerSecond(391427.58) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(44), NumStartComponentsHandPerPlayer(22), NumStartComponentsPerPlayer(22), NumStartComponentsHand(44) Play PassDecisionFrequency(6%), RemoveDecisionFrequency(9%), FromToDecisionBetweenContainersFrequency(85%), FromToDecisionEmptyFrequency(85%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(13.22), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29), DurationTurnsStdDev(2.28), DurationTurnsNotTimeouts(29), DecisionMoves(0.9), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(11.09), DecisionFactorAverage(12.18) Implementation PlayoutsPerSecond(10408.06), MovesPerSecond(385409.88) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(44), NumStartComponentsHandPerPlayer(22), NumStartComponentsPerPlayer(22), NumStartComponentsHand(44) Play PassDecisionFrequency(6%), RemoveDecisionFrequency(9%), FromToDecisionBetweenContainersFrequency(85%), FromToDecisionEmptyFrequency(85%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(13.2), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29.04), DurationTurnsStdDev(1.99), DurationTurnsNotTimeouts(29.04), DecisionMoves(0.9), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(11.09), DecisionFactorAverage(12.19) Implementation PlayoutsPerSecond(10651.48), MovesPerSecond(394417) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play RemoveDecisionFrequency(11%), StepDecisionFrequency(68%), StepDecisionToEmptyFrequency(68%), FromToDecisionBetweenContainersFrequency(21%), FromToDecisionEmptyFrequency(21%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), NumPlayPhase(2) End EliminatePiecesEndFrequency(92%), EliminatePiecesWinFrequency(92%), DrawFrequency(8%) Behaviour PieceNumberAverage(6.12), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(300.94), DurationTurnsStdDev(737.09), DurationTurnsNotTimeouts(109.72), DecisionMoves(0.97), BoardCoverageDefault(0.68), AdvantageP1(0.32), Balance(0.64), Completion(0.92), Drawishness(0.08), Timeouts(0.08), BoardSitesOccupiedAverage(0.25), BranchingFactorAverage(9.92), DecisionFactorAverage(10.19) Implementation PlayoutsPerSecond(1005.96), MovesPerSecond(475365.19) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(30), NumStartComponentsHandPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsHand(30) Play PassDecisionFrequency(5%), RemoveDecisionFrequency(15%), StepDecisionFrequency(5%), StepDecisionToEmptyFrequency(5%), FromToDecisionWithinBoardFrequency(4%), FromToDecisionBetweenContainersFrequency(70%), FromToDecisionEmptyFrequency(74%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End EliminatePiecesEndFrequency(26%), EliminatePiecesWinFrequency(26%), DrawFrequency(74%) Behaviour PieceNumberAverage(13.57), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(62.45), DurationTurnsStdDev(245.45), DurationTurnsNotTimeouts(37.83), DecisionMoves(0.92), BoardCoverageDefault(1), AdvantageP1(0.55), Balance(0.9), Completion(0.26), Drawishness(0.74), Timeouts(0.01), BoardSitesOccupiedAverage(0.57), BranchingFactorAverage(11.06), DecisionFactorAverage(12) Implementation PlayoutsPerSecond(4757.11), MovesPerSecond(358845.31) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsHandPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsHand(16) Play RemoveDecisionFrequency(27%), StepDecisionFrequency(33%), StepDecisionToEmptyFrequency(33%), FromToDecisionBetweenContainersFrequency(39%), FromToDecisionEmptyFrequency(39%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(8.29), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(29.68), DurationTurnsStdDev(2.21), DurationTurnsNotTimeouts(29.68), DecisionMoves(0.97), BoardCoverageDefault(0.76), AdvantageP1(0.7), Balance(0.6), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(10.75), DecisionFactorAverage(11.03) Implementation PlayoutsPerSecond(6535.06), MovesPerSecond(404578.06) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 11)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20) Play PassDecisionFrequency(18%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(4.27), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(39123.26), MovesPerSecond(638067.86) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 12)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(46), NumStartComponentsHandPerPlayer(23), NumStartComponentsPerPlayer(23), NumStartComponentsHand(46) Play PassDecisionFrequency(18%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(4.27), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(43265.45), MovesPerSecond(702558.2) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 13)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8) Play RemoveDecisionFrequency(17%), StepDecisionFrequency(49%), StepDecisionToEmptyFrequency(49%), FromToDecisionBetweenContainersFrequency(34%), FromToDecisionEmptyFrequency(34%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(5.41), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(19.6), DurationTurnsStdDev(1), DurationTurnsNotTimeouts(19.6), DecisionMoves(0.86), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.6), BranchingFactorAverage(3.92), DecisionFactorAverage(4.38) Implementation PlayoutsPerSecond(11108.83), MovesPerSecond(550308.36) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 14)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(38), NumStartComponentsHandPerPlayer(19), NumStartComponentsPerPlayer(19), NumStartComponentsHand(38) Play PassDecisionFrequency(18%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(4.27), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(42828.99), MovesPerSecond(695455.65) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 15)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsHandPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsHand(6) Play FromToDecisionWithinBoardFrequency(100%), FromToDecisionEmptyFrequency(100%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.99), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(8.99), DecisionFactorAverage(8.99) Implementation PlayoutsPerSecond(7758.75), MovesPerSecond(475323) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 16)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsHandPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsHand(16) Play PassDecisionFrequency(18%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(4.27), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(39200.37), MovesPerSecond(650648.47) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 17)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20) Play PassDecisionFrequency(18%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(4.27), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(42537.96), MovesPerSecond(693755.8) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 18)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(36), NumStartComponentsHandPerPlayer(18), NumStartComponentsPerPlayer(18), NumStartComponentsHand(36) Play PassDecisionFrequency(18%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(4.27), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(41645.86), MovesPerSecond(676255.78) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 19)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play PassDecisionFrequency(18%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(4.27), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(41013.48), MovesPerSecond(666021.04) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 20)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(46), NumStartComponentsHandPerPlayer(23), NumStartComponentsPerPlayer(23), NumStartComponentsHand(46) Play PassDecisionFrequency(18%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(4.27), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(41529.12), MovesPerSecond(674362.51) Container NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 21)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(36), NumStartComponentsHandPerPlayer(18), NumStartComponentsPerPlayer(18), NumStartComponentsHand(36) Play PassDecisionFrequency(8%), RemoveDecisionFrequency(11%), FromToDecisionBetweenContainersFrequency(81%), FromToDecisionEmptyFrequency(81%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(10.14), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(22.99), DurationTurnsStdDev(1.5), DurationTurnsNotTimeouts(22.99), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.56), BranchingFactorAverage(8.18), DecisionFactorAverage(9.16) Implementation PlayoutsPerSecond(16774.06), MovesPerSecond(511058.7) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 22)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(10), NumStartComponentsHandPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsHand(10) Play RemoveDecisionFrequency(16%), StepDecisionFrequency(56%), StepDecisionToEmptyFrequency(56%), FromToDecisionBetweenContainersFrequency(28%), FromToDecisionEmptyFrequency(28%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(94%), EliminatePiecesWinFrequency(94%), DrawFrequency(6%) Behaviour PieceNumberAverage(6.45), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(176.37), DurationTurnsStdDev(587.07), DurationTurnsNotTimeouts(28.05), DecisionMoves(0.97), BoardCoverageDefault(0.82), AdvantageP1(0.72), Balance(0.56), Completion(0.94), Drawishness(0.06), Timeouts(0.06), BoardSitesOccupiedAverage(0.36), BranchingFactorAverage(8.12), DecisionFactorAverage(8.35) Implementation PlayoutsPerSecond(2450.06), MovesPerSecond(465985.29) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 23)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(46), NumStartComponentsHandPerPlayer(23), NumStartComponentsPerPlayer(23), NumStartComponentsHand(46) Play PassDecisionFrequency(8%), RemoveDecisionFrequency(12%), FromToDecisionBetweenContainersFrequency(81%), FromToDecisionEmptyFrequency(81%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(10.11), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(23.18), DurationTurnsStdDev(1.36), DurationTurnsNotTimeouts(23.18), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.56), BranchingFactorAverage(8.17), DecisionFactorAverage(9.14) Implementation PlayoutsPerSecond(16968.49), MovesPerSecond(513001.66) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 24)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(30), NumStartComponentsHandPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsHand(30) Play PassDecisionFrequency(8%), RemoveDecisionFrequency(11%), FromToDecisionBetweenContainersFrequency(81%), FromToDecisionEmptyFrequency(81%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(10.13), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(23.08), DurationTurnsStdDev(1.43), DurationTurnsNotTimeouts(23.08), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.56), BranchingFactorAverage(8.18), DecisionFactorAverage(9.17) Implementation PlayoutsPerSecond(16036.78), MovesPerSecond(506711.7) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 25)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play PassDecisionFrequency(1%), RemoveDecisionFrequency(16%), StepDecisionFrequency(44%), StepDecisionToEmptyFrequency(44%), FromToDecisionWithinBoardFrequency(5%), FromToDecisionBetweenContainersFrequency(34%), FromToDecisionEmptyFrequency(39%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End EliminatePiecesEndFrequency(85%), EliminatePiecesWinFrequency(85%), DrawFrequency(15%) Behaviour PieceNumberAverage(10.58), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(262.43), DurationTurnsStdDev(689.24), DurationTurnsNotTimeouts(67.86), DecisionMoves(0.95), BoardCoverageDefault(0.99), AdvantageP1(0.67), Balance(0.67), Completion(0.85), Drawishness(0.15), Timeouts(0.08), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(8.23), DecisionFactorAverage(8.61) Implementation PlayoutsPerSecond(2713.39), MovesPerSecond(315976.59) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 26)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18) Play PassDecisionFrequency(1%), RemoveDecisionFrequency(18%), StepDecisionFrequency(45%), StepDecisionToEmptyFrequency(45%), FromToDecisionBetweenContainersFrequency(36%), FromToDecisionEmptyFrequency(36%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2) End EliminatePiecesEndFrequency(86%), EliminatePiecesWinFrequency(86%), DrawFrequency(14%) Behaviour PieceNumberAverage(10.59), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(212.37), DurationTurnsStdDev(627.66), DurationTurnsNotTimeouts(40.18), DecisionMoves(0.94), BoardCoverageDefault(0.99), AdvantageP1(0.74), Balance(0.52), Completion(0.86), Drawishness(0.14), Timeouts(0.07), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(7.1), DecisionFactorAverage(7.48) Implementation PlayoutsPerSecond(3566.03), MovesPerSecond(414501.64) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 27)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsHand(4) Play StepDecisionFrequency(29%), StepDecisionToEmptyFrequency(29%), FromToDecisionWithinBoardFrequency(71%), FromToDecisionEmptyFrequency(71%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(4), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(0.81), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(16.35), DecisionFactorAverage(16.35) Implementation PlayoutsPerSecond(208.14), MovesPerSecond(520760.42) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 28)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(34), NumStartComponentsHandPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsHand(34) Play PassDecisionFrequency(8%), RemoveDecisionFrequency(11%), FromToDecisionBetweenContainersFrequency(81%), FromToDecisionEmptyFrequency(81%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(10.18), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(23.03), DurationTurnsStdDev(1.97), DurationTurnsNotTimeouts(23.03), DecisionMoves(0.88), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.57), BranchingFactorAverage(8.18), DecisionFactorAverage(9.17) Implementation PlayoutsPerSecond(14808), MovesPerSecond(452995.27) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 29)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(10), NumStartComponentsHandPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsHand(10) Play RemoveDecisionFrequency(25%), StepDecisionFrequency(36%), StepDecisionToEmptyFrequency(36%), FromToDecisionBetweenContainersFrequency(39%), FromToDecisionEmptyFrequency(39%), SetNextPlayerFrequency(10%), MoveAgainFrequency(10%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(5.77), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(19.55), DurationTurnsStdDev(2.02), DurationTurnsNotTimeouts(19.55), DecisionMoves(0.95), BoardCoverageDefault(0.73), AdvantageP1(0.89), Balance(0.22), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.32), BranchingFactorAverage(8.35), DecisionFactorAverage(8.72) Implementation PlayoutsPerSecond(10417.47), MovesPerSecond(425059.07) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 30)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsHand(4) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(4), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(6.15), DecisionFactorAverage(6.15) Implementation PlayoutsPerSecond(19219.62), MovesPerSecond(505367.42) Container NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 31)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32) Play RemoveDecisionFrequency(24%), StepDecisionFrequency(38%), StepDecisionToEmptyFrequency(38%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(38%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(16.69), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(65.68), DurationTurnsStdDev(12.24), DurationTurnsNotTimeouts(65.68), DecisionMoves(0.98), BoardCoverageDefault(0.89), AdvantageP1(0.64), Balance(0.72), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.46), BranchingFactorAverage(15.28), DecisionFactorAverage(15.57) Implementation PlayoutsPerSecond(979.53), MovesPerSecond(286402.4) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 32)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(26), NumStartComponentsHandPerPlayer(13), NumStartComponentsPerPlayer(13), NumStartComponentsHand(26) Play RemoveDecisionFrequency(23%), StepDecisionFrequency(40%), StepDecisionToEmptyFrequency(40%), FromToDecisionBetweenContainersFrequency(37%), FromToDecisionEmptyFrequency(37%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(14.26), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(55.27), DurationTurnsStdDev(8.81), DurationTurnsNotTimeouts(55.27), DecisionMoves(0.98), BoardCoverageDefault(0.79), AdvantageP1(0.55), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(15.49), DecisionFactorAverage(15.76) Implementation PlayoutsPerSecond(804.25), MovesPerSecond(258434.39) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 33)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(34), NumStartComponentsHandPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsHand(34) Play RemoveDecisionFrequency(25%), StepDecisionFrequency(37%), StepDecisionToEmptyFrequency(37%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(38%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End EliminatePiecesEndFrequency(99%), EliminatePiecesWinFrequency(99%), DrawFrequency(1%) Behaviour PieceNumberAverage(17.72), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(91.47), DurationTurnsStdDev(242.31), DurationTurnsNotTimeouts(67.14), DecisionMoves(0.98), BoardCoverageDefault(0.91), AdvantageP1(0.66), Balance(0.69), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(14.95), DecisionFactorAverage(15.27) Implementation PlayoutsPerSecond(939.59), MovesPerSecond(270429.34) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 34)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(36), NumStartComponentsHandPerPlayer(18), NumStartComponentsPerPlayer(18), NumStartComponentsHand(36) Play RemoveDecisionFrequency(24%), StepDecisionFrequency(37%), StepDecisionToEmptyFrequency(37%), FromToDecisionBetweenContainersFrequency(38%), FromToDecisionEmptyFrequency(38%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2) End EliminatePiecesEndFrequency(98%), EliminatePiecesWinFrequency(98%), DrawFrequency(2%) Behaviour PieceNumberAverage(18.94), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(119.13), DurationTurnsStdDev(340.3), DurationTurnsNotTimeouts(70.54), DecisionMoves(0.98), BoardCoverageDefault(0.94), AdvantageP1(0.64), Balance(0.72), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.53), BranchingFactorAverage(14.5), DecisionFactorAverage(14.85) Implementation PlayoutsPerSecond(1015.99), MovesPerSecond(283235.92) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 35)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(22), NumStartComponentsHandPerPlayer(11), NumStartComponentsPerPlayer(11), NumStartComponentsHand(22) Play RemoveDecisionFrequency(22%), StepDecisionFrequency(42%), StepDecisionToEmptyFrequency(42%), FromToDecisionBetweenContainersFrequency(37%), FromToDecisionEmptyFrequency(37%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(12.48), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(48.78), DurationTurnsStdDev(11.09), DurationTurnsNotTimeouts(48.78), DecisionMoves(0.98), BoardCoverageDefault(0.71), AdvantageP1(0.62), Balance(0.76), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(15.51), DecisionFactorAverage(15.83) Implementation PlayoutsPerSecond(717.78), MovesPerSecond(254378.83) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 36)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsHand(4) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(4), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(0.48), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.11), BranchingFactorAverage(6.7), DecisionFactorAverage(6.7) Implementation PlayoutsPerSecond(208.98), MovesPerSecond(522858.63) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 37)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsHandPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsHand(48) Play PassDecisionFrequency(3%), RemoveDecisionFrequency(17%), StepDecisionFrequency(3%), StepDecisionToEmptyFrequency(3%), FromToDecisionBetweenContainersFrequency(77%), FromToDecisionEmptyFrequency(77%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(11%), EliminatePiecesWinFrequency(11%), DrawFrequency(89%) Behaviour PieceNumberAverage(19.7), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(50.15), DurationTurnsStdDev(11.85), DurationTurnsNotTimeouts(50.15), DecisionMoves(0.94), BoardCoverageDefault(0.99), AdvantageP1(0.55), Balance(0.91), Completion(0.11), Drawishness(0.89), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(15.91), DecisionFactorAverage(16.81) Implementation PlayoutsPerSecond(3054.86), MovesPerSecond(291729.94) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 38)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(46), NumStartComponentsHandPerPlayer(23), NumStartComponentsPerPlayer(23), NumStartComponentsHand(46) Play PassDecisionFrequency(3%), RemoveDecisionFrequency(17%), StepDecisionFrequency(4%), StepDecisionToEmptyFrequency(4%), FromToDecisionWithinBoardFrequency(4%), FromToDecisionBetweenContainersFrequency(72%), FromToDecisionEmptyFrequency(76%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(24%), EliminatePiecesWinFrequency(24%), DrawFrequency(76%) Behaviour PieceNumberAverage(19.84), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(54.06), DurationTurnsStdDev(15.91), DurationTurnsNotTimeouts(54.06), DecisionMoves(0.95), BoardCoverageDefault(0.99), AdvantageP1(0.54), Balance(0.92), Completion(0.24), Drawishness(0.76), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(16.99), DecisionFactorAverage(17.85) Implementation PlayoutsPerSecond(2022.99), MovesPerSecond(234229.85) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 39)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20) Play RemoveDecisionFrequency(20%), StepDecisionFrequency(47%), StepDecisionToEmptyFrequency(47%), FromToDecisionBetweenContainersFrequency(34%), FromToDecisionEmptyFrequency(34%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2) End EliminatePiecesEndFrequency(98%), EliminatePiecesWinFrequency(98%), DrawFrequency(2%) Behaviour PieceNumberAverage(11.82), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(99.63), DurationTurnsStdDev(344.09), DurationTurnsNotTimeouts(50.64), DecisionMoves(0.98), BoardCoverageDefault(0.68), AdvantageP1(0.56), Balance(0.88), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.33), BranchingFactorAverage(15.14), DecisionFactorAverage(15.47) Implementation PlayoutsPerSecond(745.35), MovesPerSecond(281787.5) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Ashanti Alignment Game (Ludii 40)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(44), NumStartComponentsHandPerPlayer(22), NumStartComponentsPerPlayer(22), NumStartComponentsHand(44) Play PassDecisionFrequency(3%), RemoveDecisionFrequency(21%), StepDecisionFrequency(13%), StepDecisionToEmptyFrequency(13%), FromToDecisionBetweenContainersFrequency(63%), FromToDecisionEmptyFrequency(63%), SetNextPlayerFrequency(9%), MoveAgainFrequency(9%), NumPlayPhase(2) End EliminatePiecesEndFrequency(47%), EliminatePiecesWinFrequency(47%), DrawFrequency(53%) Behaviour PieceNumberAverage(19.46), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(59.82), DurationTurnsStdDev(16.66), DurationTurnsNotTimeouts(59.82), DecisionMoves(0.94), BoardCoverageDefault(0.99), AdvantageP1(0.57), Balance(0.85), Completion(0.47), Drawishness(0.53), Timeouts(0), BoardSitesOccupiedAverage(0.54), BranchingFactorAverage(15.17), DecisionFactorAverage(16.04) Implementation PlayoutsPerSecond(3432.01), MovesPerSecond(325520.12) Container NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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