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Concepts for Game Ashanti Alignment Game Computed with Random playouts

Other concept computations are available: UCT Or Alpha-Beta

Historical Information

Boolean

Numerical

Ashanti Alignment Game (Ludii 1)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(42), NumStartComponentsHandPerPlayer(21), NumStartComponentsPerPlayer(21), NumStartComponentsHand(42)
Play
PassDecisionFrequency(6%), RemoveDecisionFrequency(12%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), SetNextPlayerFrequency(13%), MoveAgainFrequency(13%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(14.39), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(30.62), DurationTurnsStdDev(2.87), DurationTurnsNotTimeouts(30.62), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.6), BranchingFactorAverage(10.61), DecisionFactorAverage(11.75)
Implementation
PlayoutsPerSecond(10013.66), MovesPerSecond(372502.7)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 2)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(26), NumStartComponentsHandPerPlayer(13), NumStartComponentsPerPlayer(13), NumStartComponentsHand(26)
Play
PassDecisionFrequency(3%), RemoveDecisionFrequency(8%), StepDecisionFrequency(53%), StepDecisionToEmptyFrequency(53%), FromToDecisionBetweenContainersFrequency(36%), FromToDecisionEmptyFrequency(36%), SetNextPlayerFrequency(9%), MoveAgainFrequency(9%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(70%), EliminatePiecesWinFrequency(70%), DrawFrequency(30%)
Behaviour
PieceNumberAverage(14.21), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(152.56), DurationTurnsStdDev(141.52), DurationTurnsNotTimeouts(152.56), DecisionMoves(0.94), BoardCoverageDefault(1), AdvantageP1(0.53), Balance(0.94), Completion(0.7), Drawishness(0.3), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(8.92), DecisionFactorAverage(9.48)
Implementation
PlayoutsPerSecond(2198.57), MovesPerSecond(373861.59)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 3)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(12), NumStartComponentsHandPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsHand(12)
Play
RemoveDecisionFrequency(3%), StepDecisionFrequency(93%), StepDecisionToEmptyFrequency(93%), FromToDecisionBetweenContainersFrequency(5%), FromToDecisionEmptyFrequency(5%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(99%), EliminatePiecesWinFrequency(99%), DrawFrequency(1%)
Behaviour
PieceNumberAverage(8.37), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(385.8), DurationTurnsStdDev(339.2), DurationTurnsNotTimeouts(364.44), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(8.12), DecisionFactorAverage(8.26)
Implementation
PlayoutsPerSecond(1147.73), MovesPerSecond(463512.7)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 4)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(22), NumStartComponentsHandPerPlayer(11), NumStartComponentsPerPlayer(11), NumStartComponentsHand(22)
Play
RemoveDecisionFrequency(7%), StepDecisionFrequency(81%), StepDecisionToEmptyFrequency(81%), FromToDecisionBetweenContainersFrequency(12%), FromToDecisionEmptyFrequency(12%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(13.11), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(238.58), DurationTurnsStdDev(182.67), DurationTurnsNotTimeouts(238.58), DecisionMoves(0.97), BoardCoverageDefault(1), AdvantageP1(0.56), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(8.27), DecisionFactorAverage(8.49)
Implementation
PlayoutsPerSecond(1594.68), MovesPerSecond(387987.71)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 5)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20)
Play
RemoveDecisionFrequency(6%), StepDecisionFrequency(84%), StepDecisionToEmptyFrequency(84%), FromToDecisionBetweenContainersFrequency(10%), FromToDecisionEmptyFrequency(10%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(12.2), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(272.25), DurationTurnsStdDev(276.12), DurationTurnsNotTimeouts(272.25), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.55), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.51), BranchingFactorAverage(8.51), DecisionFactorAverage(8.71)
Implementation
PlayoutsPerSecond(1533.15), MovesPerSecond(399818.06)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 6)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(44), NumStartComponentsHandPerPlayer(22), NumStartComponentsPerPlayer(22), NumStartComponentsHand(44)
Play
PassDecisionFrequency(6%), RemoveDecisionFrequency(12%), FromToDecisionBetweenContainersFrequency(82%), FromToDecisionEmptyFrequency(82%), SetNextPlayerFrequency(12%), MoveAgainFrequency(12%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(1%), EliminatePiecesWinFrequency(1%), DrawFrequency(99%)
Behaviour
PieceNumberAverage(14.33), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(31.23), DurationTurnsStdDev(8.04), DurationTurnsNotTimeouts(31.23), DecisionMoves(0.9), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0), BoardSitesOccupiedAverage(0.6), BranchingFactorAverage(10.63), DecisionFactorAverage(11.75)
Implementation
PlayoutsPerSecond(10672.75), MovesPerSecond(395211.86)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 7)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(44), NumStartComponentsHandPerPlayer(22), NumStartComponentsPerPlayer(22), NumStartComponentsHand(44)
Play
PassDecisionFrequency(6%), RemoveDecisionFrequency(11%), FromToDecisionBetweenContainersFrequency(83%), FromToDecisionEmptyFrequency(83%), SetNextPlayerFrequency(12%), MoveAgainFrequency(12%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(14.14), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(30.15), DurationTurnsStdDev(2.69), DurationTurnsNotTimeouts(30.15), DecisionMoves(0.9), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(10.72), DecisionFactorAverage(11.85)
Implementation
PlayoutsPerSecond(10452.86), MovesPerSecond(387061.81)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 8)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8)
Play
RemoveDecisionFrequency(2%), StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), FromToDecisionBetweenContainersFrequency(3%), FromToDecisionEmptyFrequency(3%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(6.1), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(397.32), DurationTurnsStdDev(340.14), DurationTurnsNotTimeouts(397.32), DecisionMoves(0.99), BoardCoverageDefault(0.99), AdvantageP1(0.44), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.25), BranchingFactorAverage(8.46), DecisionFactorAverage(8.52)
Implementation
PlayoutsPerSecond(1033.05), MovesPerSecond(488658.68)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 9)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsHandPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsHand(30)
Play
PassDecisionFrequency(4%), RemoveDecisionFrequency(13%), StepDecisionFrequency(16%), StepDecisionToEmptyFrequency(16%), FromToDecisionWithinBoardFrequency(7%), FromToDecisionBetweenContainersFrequency(61%), FromToDecisionEmptyFrequency(67%), SetNextPlayerFrequency(14%), MoveAgainFrequency(14%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(38%), EliminatePiecesWinFrequency(38%), DrawFrequency(62%)
Behaviour
PieceNumberAverage(14.22), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(67.18), DurationTurnsStdDev(67.82), DurationTurnsNotTimeouts(67.18), DecisionMoves(0.93), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.98), Completion(0.38), Drawishness(0.62), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(10.97), DecisionFactorAverage(11.76)
Implementation
PlayoutsPerSecond(4762.12), MovesPerSecond(359192.93)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 10)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(16), NumStartComponentsHandPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsHand(16)
Play
RemoveDecisionFrequency(19%), StepDecisionFrequency(52%), StepDecisionToEmptyFrequency(52%), FromToDecisionBetweenContainersFrequency(28%), FromToDecisionEmptyFrequency(28%), SetNextPlayerFrequency(20%), MoveAgainFrequency(20%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(8.97), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(47.68), DurationTurnsStdDev(13.07), DurationTurnsNotTimeouts(47.68), DecisionMoves(0.98), BoardCoverageDefault(0.94), AdvantageP1(0.56), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(10.57), DecisionFactorAverage(10.76)
Implementation
PlayoutsPerSecond(6522.18), MovesPerSecond(403777.7)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 11)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20)
Play
PassDecisionFrequency(15%), RemoveDecisionFrequency(10%), FromToDecisionBetweenContainersFrequency(76%), FromToDecisionEmptyFrequency(76%), SetNextPlayerFrequency(10%), MoveAgainFrequency(10%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(5.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(12.56), DurationTurnsStdDev(1.4), DurationTurnsNotTimeouts(12.56), DecisionMoves(0.74), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(3.99), DecisionFactorAverage(5.07)
Implementation
PlayoutsPerSecond(39144.02), MovesPerSecond(638401.5)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 12)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(46), NumStartComponentsHandPerPlayer(23), NumStartComponentsPerPlayer(23), NumStartComponentsHand(46)
Play
PassDecisionFrequency(14%), RemoveDecisionFrequency(10%), FromToDecisionBetweenContainersFrequency(75%), FromToDecisionEmptyFrequency(75%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(5.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(12.66), DurationTurnsStdDev(1.61), DurationTurnsNotTimeouts(12.66), DecisionMoves(0.74), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(3.99), DecisionFactorAverage(5.05)
Implementation
PlayoutsPerSecond(38577.21), MovesPerSecond(626416.92)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 13)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(11%), StepDecisionFrequency(67%), StepDecisionToEmptyFrequency(67%), FromToDecisionBetweenContainersFrequency(21%), FromToDecisionEmptyFrequency(21%), SetNextPlayerFrequency(10%), MoveAgainFrequency(10%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(5.3), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(41.64), DurationTurnsStdDev(24.77), DurationTurnsNotTimeouts(41.64), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.6), Balance(0.8), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(4.21), DecisionFactorAverage(4.61)
Implementation
PlayoutsPerSecond(11533.73), MovesPerSecond(571416.94)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 14)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(38), NumStartComponentsHandPerPlayer(19), NumStartComponentsPerPlayer(19), NumStartComponentsHand(38)
Play
PassDecisionFrequency(15%), RemoveDecisionFrequency(10%), FromToDecisionBetweenContainersFrequency(76%), FromToDecisionEmptyFrequency(76%), SetNextPlayerFrequency(10%), MoveAgainFrequency(10%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(5.64), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(12.48), DurationTurnsStdDev(1.04), DurationTurnsNotTimeouts(12.48), DecisionMoves(0.74), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(3.99), DecisionFactorAverage(5.05)
Implementation
PlayoutsPerSecond(40479.99), MovesPerSecond(657325.11)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 15)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(6), NumStartComponentsHandPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsHand(6)
Play
RemoveDecisionFrequency(6%), StepDecisionFrequency(33%), StepDecisionToEmptyFrequency(33%), FromToDecisionWithinBoardFrequency(48%), FromToDecisionBetweenContainersFrequency(13%), FromToDecisionEmptyFrequency(60%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(4.45), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(54.56), DurationTurnsStdDev(26.14), DurationTurnsNotTimeouts(54.56), DecisionMoves(0.93), BoardCoverageDefault(1), AdvantageP1(0.64), Balance(0.72), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(7.82), DecisionFactorAverage(8.3)
Implementation
PlayoutsPerSecond(7497.66), MovesPerSecond(459271.53)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 16)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(16), NumStartComponentsHandPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsHand(16)
Play
PassDecisionFrequency(14%), RemoveDecisionFrequency(11%), FromToDecisionBetweenContainersFrequency(75%), FromToDecisionEmptyFrequency(75%), SetNextPlayerFrequency(10%), MoveAgainFrequency(10%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(1%), EliminatePiecesWinFrequency(1%), DrawFrequency(99%)
Behaviour
PieceNumberAverage(5.69), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(12.92), DurationTurnsStdDev(3.08), DurationTurnsNotTimeouts(12.92), DecisionMoves(0.74), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(3.97), DecisionFactorAverage(5.04)
Implementation
PlayoutsPerSecond(41065.02), MovesPerSecond(681675.84)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 17)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20)
Play
PassDecisionFrequency(14%), RemoveDecisionFrequency(10%), FromToDecisionBetweenContainersFrequency(75%), FromToDecisionEmptyFrequency(75%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(5.68), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(12.6), DurationTurnsStdDev(1.31), DurationTurnsNotTimeouts(12.6), DecisionMoves(0.74), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(3.97), DecisionFactorAverage(5.04)
Implementation
PlayoutsPerSecond(40246.38), MovesPerSecond(656397.1)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 18)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(36), NumStartComponentsHandPerPlayer(18), NumStartComponentsPerPlayer(18), NumStartComponentsHand(36)
Play
PassDecisionFrequency(15%), RemoveDecisionFrequency(10%), FromToDecisionBetweenContainersFrequency(75%), FromToDecisionEmptyFrequency(75%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(5.64), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(12.5), DurationTurnsStdDev(0.97), DurationTurnsNotTimeouts(12.5), DecisionMoves(0.74), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(3.99), DecisionFactorAverage(5.03)
Implementation
PlayoutsPerSecond(40019.76), MovesPerSecond(649848.96)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 19)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32)
Play
PassDecisionFrequency(15%), RemoveDecisionFrequency(10%), FromToDecisionBetweenContainersFrequency(76%), FromToDecisionEmptyFrequency(76%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(5.66), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(12.55), DurationTurnsStdDev(1.48), DurationTurnsNotTimeouts(12.55), DecisionMoves(0.74), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(3.99), DecisionFactorAverage(5.07)
Implementation
PlayoutsPerSecond(42840.52), MovesPerSecond(695683.69)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 20)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(46), NumStartComponentsHandPerPlayer(23), NumStartComponentsPerPlayer(23), NumStartComponentsHand(46)
Play
PassDecisionFrequency(14%), RemoveDecisionFrequency(10%), FromToDecisionBetweenContainersFrequency(75%), FromToDecisionEmptyFrequency(75%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(5.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(12.62), DurationTurnsStdDev(1.28), DurationTurnsNotTimeouts(12.62), DecisionMoves(0.75), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(3.98), DecisionFactorAverage(5)
Implementation
PlayoutsPerSecond(42837.03), MovesPerSecond(695588.21)
Container
NumPlayableSitesOnBoard(17), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(19)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 21)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(36), NumStartComponentsHandPerPlayer(18), NumStartComponentsPerPlayer(18), NumStartComponentsHand(36)
Play
PassDecisionFrequency(7%), RemoveDecisionFrequency(13%), FromToDecisionBetweenContainersFrequency(79%), FromToDecisionEmptyFrequency(79%), SetNextPlayerFrequency(14%), MoveAgainFrequency(14%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(10.95), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(23.97), DurationTurnsStdDev(2.5), DurationTurnsNotTimeouts(23.97), DecisionMoves(0.87), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.61), BranchingFactorAverage(7.87), DecisionFactorAverage(8.91)
Implementation
PlayoutsPerSecond(16531.55), MovesPerSecond(503642.04)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 22)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(10), NumStartComponentsHandPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsHand(10)
Play
RemoveDecisionFrequency(4%), StepDecisionFrequency(89%), StepDecisionToEmptyFrequency(89%), FromToDecisionBetweenContainersFrequency(7%), FromToDecisionEmptyFrequency(7%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(6.95), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(218.25), DurationTurnsStdDev(216.97), DurationTurnsNotTimeouts(218.25), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.47), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.39), BranchingFactorAverage(7.89), DecisionFactorAverage(8)
Implementation
PlayoutsPerSecond(2496.33), MovesPerSecond(474671.98)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 23)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(46), NumStartComponentsHandPerPlayer(23), NumStartComponentsPerPlayer(23), NumStartComponentsHand(46)
Play
PassDecisionFrequency(7%), RemoveDecisionFrequency(13%), FromToDecisionBetweenContainersFrequency(79%), FromToDecisionEmptyFrequency(79%), SetNextPlayerFrequency(13%), MoveAgainFrequency(13%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(10.97), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(24.09), DurationTurnsStdDev(2.71), DurationTurnsNotTimeouts(24.09), DecisionMoves(0.86), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.61), BranchingFactorAverage(7.86), DecisionFactorAverage(8.95)
Implementation
PlayoutsPerSecond(16670.55), MovesPerSecond(503973.61)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 24)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(30), NumStartComponentsHandPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsHand(30)
Play
PassDecisionFrequency(7%), RemoveDecisionFrequency(13%), StepDecisionFrequency(1%), StepDecisionToEmptyFrequency(1%), FromToDecisionBetweenContainersFrequency(79%), FromToDecisionEmptyFrequency(79%), SetNextPlayerFrequency(13%), MoveAgainFrequency(13%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(1%), EliminatePiecesWinFrequency(1%), DrawFrequency(99%)
Behaviour
PieceNumberAverage(10.93), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(24.77), DurationTurnsStdDev(8.96), DurationTurnsNotTimeouts(24.77), DecisionMoves(0.87), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.99), Completion(0.01), Drawishness(0.99), Timeouts(0), BoardSitesOccupiedAverage(0.61), BranchingFactorAverage(7.88), DecisionFactorAverage(8.93)
Implementation
PlayoutsPerSecond(15105.37), MovesPerSecond(477199.13)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 25)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18)
Play
RemoveDecisionFrequency(10%), StepDecisionFrequency(63%), StepDecisionToEmptyFrequency(63%), FromToDecisionWithinBoardFrequency(7%), FromToDecisionBetweenContainersFrequency(19%), FromToDecisionEmptyFrequency(26%), SetNextPlayerFrequency(10%), MoveAgainFrequency(10%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(98%), EliminatePiecesWinFrequency(98%), DrawFrequency(2%)
Behaviour
PieceNumberAverage(10.35), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(119.49), DurationTurnsStdDev(102.75), DurationTurnsNotTimeouts(119.49), DecisionMoves(0.97), BoardCoverageDefault(1), AdvantageP1(0.4), Balance(0.8), Completion(0.98), Drawishness(0.02), Timeouts(0), BoardSitesOccupiedAverage(0.57), BranchingFactorAverage(8.93), DecisionFactorAverage(9.18)
Implementation
PlayoutsPerSecond(2640.64), MovesPerSecond(307593.26)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 26)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18)
Play
PassDecisionFrequency(1%), RemoveDecisionFrequency(10%), StepDecisionFrequency(66%), StepDecisionToEmptyFrequency(66%), FromToDecisionBetweenContainersFrequency(23%), FromToDecisionEmptyFrequency(23%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(95%), EliminatePiecesWinFrequency(95%), DrawFrequency(5%)
Behaviour
PieceNumberAverage(10.59), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(105), DurationTurnsStdDev(88.97), DurationTurnsNotTimeouts(105), DecisionMoves(0.96), BoardCoverageDefault(1), AdvantageP1(0.55), Balance(0.91), Completion(0.95), Drawishness(0.05), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(7.38), DecisionFactorAverage(7.68)
Implementation
PlayoutsPerSecond(3616.91), MovesPerSecond(420573.05)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 27)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(4), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsHand(4)
Play
StepDecisionFrequency(87%), StepDecisionToEmptyFrequency(87%), FromToDecisionWithinBoardFrequency(13%), FromToDecisionEmptyFrequency(13%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(4), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(7.48), DecisionFactorAverage(7.48)
Implementation
PlayoutsPerSecond(201.5), MovesPerSecond(504152.11)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 28)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(34), NumStartComponentsHandPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsHand(34)
Play
PassDecisionFrequency(7%), RemoveDecisionFrequency(13%), FromToDecisionBetweenContainersFrequency(79%), FromToDecisionEmptyFrequency(79%), SetNextPlayerFrequency(15%), MoveAgainFrequency(15%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(11.07), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(24.03), DurationTurnsStdDev(2.55), DurationTurnsNotTimeouts(24.03), DecisionMoves(0.86), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.62), BranchingFactorAverage(7.83), DecisionFactorAverage(8.95)
Implementation
PlayoutsPerSecond(14929.65), MovesPerSecond(456726.37)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 29)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(10), NumStartComponentsHandPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsHand(10)
Play
RemoveDecisionFrequency(17%), StepDecisionFrequency(57%), StepDecisionToEmptyFrequency(57%), FromToDecisionBetweenContainersFrequency(26%), FromToDecisionEmptyFrequency(26%), SetNextPlayerFrequency(17%), MoveAgainFrequency(17%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(5.88), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(34.73), DurationTurnsStdDev(12.2), DurationTurnsNotTimeouts(34.73), DecisionMoves(0.97), BoardCoverageDefault(0.93), AdvantageP1(0.53), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.33), BranchingFactorAverage(8.04), DecisionFactorAverage(8.26)
Implementation
PlayoutsPerSecond(10504.25), MovesPerSecond(428608.29)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 30)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(4), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsHand(4)
Play
RemoveDecisionFrequency(6%), StepDecisionFrequency(65%), StepDecisionToEmptyFrequency(65%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), FromToDecisionBetweenContainersFrequency(25%), FromToDecisionEmptyFrequency(25%), RemoveEffectFrequency(4%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(3.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(24.64), DurationTurnsStdDev(18.98), DurationTurnsNotTimeouts(24.64), DecisionMoves(0.94), BoardCoverageDefault(0.67), AdvantageP1(0.46), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.18), BranchingFactorAverage(8.32), DecisionFactorAverage(8.91)
Implementation
PlayoutsPerSecond(14573.84), MovesPerSecond(383419.64)
Container
NumPlayableSitesOnBoard(18), NumColumns(13), NumRows(9), NumCorners(3), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(6), NumInnerSites(12), NumLayers(1), NumEdges(30), NumCells(0), NumVertices(18), NumPerimeterSites(6), NumTopSites(1), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(3), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(20)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 31)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(32), NumStartComponentsHandPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsHand(32)
Play
RemoveDecisionFrequency(9%), StepDecisionFrequency(76%), StepDecisionToEmptyFrequency(76%), FromToDecisionBetweenContainersFrequency(15%), FromToDecisionEmptyFrequency(15%), SetNextPlayerFrequency(9%), MoveAgainFrequency(9%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(17.68), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(253.42), DurationTurnsStdDev(192.58), DurationTurnsNotTimeouts(253.42), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.52), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(14.75), DecisionFactorAverage(14.87)
Implementation
PlayoutsPerSecond(967.16), MovesPerSecond(283025.55)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 32)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(26), NumStartComponentsHandPerPlayer(13), NumStartComponentsPerPlayer(13), NumStartComponentsHand(26)
Play
RemoveDecisionFrequency(7%), StepDecisionFrequency(81%), StepDecisionToEmptyFrequency(81%), FromToDecisionBetweenContainersFrequency(12%), FromToDecisionEmptyFrequency(12%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(15.73), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(264.91), DurationTurnsStdDev(196.54), DurationTurnsNotTimeouts(264.91), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.44), BranchingFactorAverage(15.12), DecisionFactorAverage(15.23)
Implementation
PlayoutsPerSecond(941.26), MovesPerSecond(302333.87)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 33)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(34), NumStartComponentsHandPerPlayer(17), NumStartComponentsPerPlayer(17), NumStartComponentsHand(34)
Play
RemoveDecisionFrequency(9%), StepDecisionFrequency(76%), StepDecisionToEmptyFrequency(76%), FromToDecisionBetweenContainersFrequency(14%), FromToDecisionEmptyFrequency(14%), SetNextPlayerFrequency(9%), MoveAgainFrequency(9%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(99%), EliminatePiecesWinFrequency(99%), DrawFrequency(1%)
Behaviour
PieceNumberAverage(17.89), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(290.4), DurationTurnsStdDev(275.01), DurationTurnsNotTimeouts(268.08), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.56), Balance(0.87), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.5), BranchingFactorAverage(14.57), DecisionFactorAverage(14.69)
Implementation
PlayoutsPerSecond(1022.65), MovesPerSecond(293788.7)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 34)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(36), NumStartComponentsHandPerPlayer(18), NumStartComponentsPerPlayer(18), NumStartComponentsHand(36)
Play
RemoveDecisionFrequency(11%), StepDecisionFrequency(73%), StepDecisionToEmptyFrequency(73%), FromToDecisionBetweenContainersFrequency(17%), FromToDecisionEmptyFrequency(17%), SetNextPlayerFrequency(10%), MoveAgainFrequency(10%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(99%), EliminatePiecesWinFrequency(99%), DrawFrequency(1%)
Behaviour
PieceNumberAverage(19.51), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(255.15), DurationTurnsStdDev(264.9), DurationTurnsNotTimeouts(232.47), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.54), Balance(0.93), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.54), BranchingFactorAverage(14.27), DecisionFactorAverage(14.39)
Implementation
PlayoutsPerSecond(1007.1), MovesPerSecond(280737.96)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 35)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(22), NumStartComponentsHandPerPlayer(11), NumStartComponentsPerPlayer(11), NumStartComponentsHand(22)
Play
RemoveDecisionFrequency(5%), StepDecisionFrequency(86%), StepDecisionToEmptyFrequency(86%), FromToDecisionBetweenContainersFrequency(9%), FromToDecisionEmptyFrequency(9%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(98%), EliminatePiecesWinFrequency(98%), DrawFrequency(2%)
Behaviour
PieceNumberAverage(13.38), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(362.93), DurationTurnsStdDev(400.77), DurationTurnsNotTimeouts(319.32), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.56), Balance(0.88), Completion(0.98), Drawishness(0.02), Timeouts(0.02), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(14.66), DecisionFactorAverage(14.76)
Implementation
PlayoutsPerSecond(902.37), MovesPerSecond(320597)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 36)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(4), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsHand(4)
Play
StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(4), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.11), BranchingFactorAverage(6.29), DecisionFactorAverage(6.29)
Implementation
PlayoutsPerSecond(207.33), MovesPerSecond(518727.37)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 37)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(48), NumStartComponentsHandPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsHand(48)
Play
PassDecisionFrequency(3%), RemoveDecisionFrequency(15%), StepDecisionFrequency(14%), StepDecisionToEmptyFrequency(14%), FromToDecisionBetweenContainersFrequency(69%), FromToDecisionEmptyFrequency(69%), SetNextPlayerFrequency(15%), MoveAgainFrequency(15%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(22%), EliminatePiecesWinFrequency(22%), DrawFrequency(78%)
Behaviour
PieceNumberAverage(21.34), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(91.75), DurationTurnsStdDev(123.55), DurationTurnsNotTimeouts(91.75), DecisionMoves(0.94), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0.22), Drawishness(0.78), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(15.2), DecisionFactorAverage(16.09)
Implementation
PlayoutsPerSecond(2985.94), MovesPerSecond(284904.35)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 38)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, Contains, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(46), NumStartComponentsHandPerPlayer(23), NumStartComponentsPerPlayer(23), NumStartComponentsHand(46)
Play
PassDecisionFrequency(3%), RemoveDecisionFrequency(14%), StepDecisionFrequency(13%), StepDecisionToEmptyFrequency(13%), FromToDecisionWithinBoardFrequency(6%), FromToDecisionBetweenContainersFrequency(64%), FromToDecisionEmptyFrequency(70%), SetNextPlayerFrequency(14%), MoveAgainFrequency(14%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(31%), EliminatePiecesWinFrequency(31%), DrawFrequency(69%)
Behaviour
PieceNumberAverage(21.12), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(93.81), DurationTurnsStdDev(89.17), DurationTurnsNotTimeouts(93.81), DecisionMoves(0.95), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.31), Drawishness(0.69), Timeouts(0), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(16.64), DecisionFactorAverage(17.47)
Implementation
PlayoutsPerSecond(2141.49), MovesPerSecond(248115.88)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 39)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20)
Play
RemoveDecisionFrequency(4%), StepDecisionFrequency(88%), StepDecisionToEmptyFrequency(88%), FromToDecisionBetweenContainersFrequency(8%), FromToDecisionEmptyFrequency(8%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%)
Behaviour
PieceNumberAverage(12.31), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(405.08), DurationTurnsStdDev(353.43), DurationTurnsNotTimeouts(405.08), DecisionMoves(0.99), BoardCoverageDefault(0.99), AdvantageP1(0.6), Balance(0.8), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(14.18), DecisionFactorAverage(14.28)
Implementation
PlayoutsPerSecond(746.57), MovesPerSecond(282220.25)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Ashanti Alignment Game (Ludii 40)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(44), NumStartComponentsHandPerPlayer(22), NumStartComponentsPerPlayer(22), NumStartComponentsHand(44)
Play
PassDecisionFrequency(2%), RemoveDecisionFrequency(20%), StepDecisionFrequency(22%), StepDecisionToEmptyFrequency(22%), FromToDecisionBetweenContainersFrequency(56%), FromToDecisionEmptyFrequency(56%), SetNextPlayerFrequency(20%), MoveAgainFrequency(20%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(55%), EliminatePiecesWinFrequency(55%), DrawFrequency(45%)
Behaviour
PieceNumberAverage(20.29), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(74.54), DurationTurnsStdDev(29.65), DurationTurnsNotTimeouts(74.54), DecisionMoves(0.96), BoardCoverageDefault(1), AdvantageP1(0.55), Balance(0.91), Completion(0.55), Drawishness(0.45), Timeouts(0), BoardSitesOccupiedAverage(0.56), BranchingFactorAverage(14.78), DecisionFactorAverage(15.42)
Implementation
PlayoutsPerSecond(3327.62), MovesPerSecond(315609.35)
Container
NumPlayableSitesOnBoard(36), NumColumns(11), NumRows(15), NumCorners(6), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(24), NumLayers(1), NumEdges(60), NumCells(0), NumVertices(36), NumPerimeterSites(12), NumTopSites(1), NumBottomSites(1), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(38)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

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     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council