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Concepts for Game Fill A Pix Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, Solitaire, Puzzle, DeductionPuzzle Meta Start Play Directions, AbsoluteDirections, AdjacentDirection End End, SolvedEnd Behaviour Implementation CopyContext Visual Math Container Shape, SquareShape, RegularShape, PolygonShape, Hints, PlayableSites, Cell, Tiling, SquareTiling Component
Numerical Properties NumPlayers(1) Start Play NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(32.5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(1), Completion(0), Timeouts(1), BoardSitesOccupiedAverage(0.32), BranchingFactorAverage(134.59), DecisionFactorAverage(134.59) Implementation PlayoutsPerSecond(0.04), MovesPerSecond(188.18) Container NumPlayableSitesOnBoard(100), NumColumns(10), NumRows(10), NumCorners(4), NumDirections(6.84), NumOrthogonalDirections(3.6), NumDiagonalDirections(3.24), NumAdjacentDirections(6.84), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(64), NumLayers(1), NumEdges(220), NumCells(100), NumVertices(121), NumPerimeterSites(36), NumTopSites(10), NumBottomSites(10), NumRightSites(10), NumLeftSites(10), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(100) Component NumComponentsType(0), NumComponentsTypePerPlayer(0), NumDice(0)
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