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Concepts for Game Qi Guo Xiangxi
Qi Guo Xiangxi Properties Properties, Format, Time, Discrete, Turns, Alternating, Players, NumPlayers(7), Multiplayer Equipment Equipment, Container, Board, Shape, SquareShape, NumRows(19), NumCorners(4), NumDirections(7.38), NumOrthogonalDirections(3.79), NumDiagonalDirections(3.59), NumAdjacentDirections(3.79), NumOuterSites(72), NumInnerSites(289), NumLayers(1), Tiling, SquareTiling, NumEdges(684), NumCells(324), NumVertices(361), NumPerimeterSites(72), NumTopSites(19), NumBottomSites(19), NumRightSites(19), NumLeftSites(19), NumCentreSites(1), NumConvexCorners(4), NumPhasesBoard(2), PlayableSites, Vertex, Cell, NumPlayableSitesOnBoard(685), NumColumns(19), Hand, NumContainers(8), NumPlayableSites(692), Component, Piece, NumComponentsType(71), NumComponentsTypePerPlayer(10) Start Start, PiecesPlacedOnBoard Play Rules, Play, Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionFrequency(13%), StepDecisionToEmpty, StepDecisionToEmptyFrequency(12%), StepDecisionToEnemy, StepDecisionToEnemyFrequency(1%), SlideDecision, SlideDecisionFrequency(72%), SlideDecisionToEmpty, SlideDecisionToEmptyFrequency(69%), SlideDecisionToEnemyFrequency(3%), HopDecision, HopDecisionFrequency(6%), HopDecisionMoreThanOne, HopDecisionFriendToEmpty, HopDecisionFriendToEnemyFrequency(1%), FromToDecision, FromToDecisionWithinBoardFrequency(10%), FromToDecisionEmptyFrequency(9%), FromToDecisionEnemyFrequency(1%), MovesNonDecision, MovesEffects, RemoveEffect, RemoveEffectFrequency(6%), AddEffect, Capture, ReplacementCapture, ReplacementCaptureFrequency(6%), Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoTargetPiece, IsEmpty, IsEnemy, IsFriend, LineOfSight, CountPiecesComparison, Directions, AbsoluteDirections, AllDirections, OrthogonalDirection, DiagonalDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection, NumPlayPhase(1), Scoring, PieceCount End End, ScoringEnd, ScoringWin Behaviour PositionalRepetition(0), SituationalRepetition(0), MoveDistanceAverage(5.21), MoveDistanceMaxIncrease(23.86), MoveDistanceMaxDecrease(-24.39), MoveDistanceMedian(4.07), MoveDistanceMaximum(27.68), MoveDistanceMinimum(0), MoveDistanceVariance(18.24), MoveDistanceChangeAverage(-0), MoveDistanceChangeSign(0), MoveDistanceChangeLineBestFit(-0), MoveDistanceChangeNumTimes(0), PieceNumberAverage(84.06), PieceNumberMaxIncrease(0), PieceNumberMaxDecrease(-14.88), PieceNumberMedian(83.31), PieceNumberMaximum(120), PieceNumberMinimum(0), PieceNumberVariance(678.13), PieceNumberChangeAverage(-0.14), PieceNumberChangeSign(-0.06), PieceNumberChangeLineBestFit(-0.13), PieceNumberChangeNumTimes(0), ScoreDifferenceAverage(4.49), ScoreDifferenceMaxIncrease(1), ScoreDifferenceMaxDecrease(-0.84), ScoreDifferenceMedian(4.73), ScoreDifferenceMaximum(8.23), ScoreDifferenceMinimum(0), ScoreDifferenceVariance(6.37), ScoreDifferenceChangeAverage(0.01), ScoreDifferenceChangeSign(0.01), ScoreDifferenceChangeLineBestFit(0.01), ScoreDifferenceChangeNumTimes(0), DurationActions(781.39), DurationMoves(654.93), DurationTurns(654.93), DecisionMoves(1), GameTreeComplexity(1288.58), StateTreeComplexity(3029.88), BoardCoverageDefault(0.87), BoardCoverageFull(0.23), BoardCoverageUsed(0.46), AdvantageP1(0.19), Balance(0.93), Completion(0.78), Drawishness(0.22), Timeouts(0), Narrowness(0.01), Variance(0.01), DecisivenessMoves(0.93), DecisivenessThreshold(0.77), LeadChange(0.02), Stability(0.88), DramaAverage(0.39), DramaMaxIncrease(1.45), DramaMaxDecrease(-0.83), DramaMedian(0.22), DramaMaximum(1.64), DramaMinimum(0), DramaVariance(0.25), DramaChangeAverage(0), DramaChangeSign(-0.01), DramaChangeLineBestFit(0), DramaChangeNumTimes(0), MoveEvaluationAverage(-0.83), MoveEvaluationMaxIncrease(1.81), MoveEvaluationMaxDecrease(-1.69), MoveEvaluationMedian(-1), MoveEvaluationMaximum(0.89), MoveEvaluationMinimum(-1), MoveEvaluationVariance(0.18), MoveEvaluationChangeAverage(0), MoveEvaluationChangeSign(0.02), MoveEvaluationChangeLineBestFit(-0), MoveEvaluationChangeNumTimes(0), StateEvaluationDifferenceAverage(0.44), StateEvaluationDifferenceMaxIncrease(1.6), StateEvaluationDifferenceMaxDecrease(-0.76), StateEvaluationDifferenceMedian(0.27), StateEvaluationDifferenceMaximum(1.93), StateEvaluationDifferenceMinimum(0), StateEvaluationDifferenceVariance(0.28), StateEvaluationDifferenceChangeAverage(0), StateEvaluationDifferenceChangeSign(-0.01), StateEvaluationDifferenceChangeLineBestFit(0), StateEvaluationDifferenceChangeNumTimes(0), BoardSitesOccupiedAverage(0.23), BoardSitesOccupiedMaxIncrease(0), BoardSitesOccupiedMaxDecrease(-0.04), BoardSitesOccupiedMedian(0.23), BoardSitesOccupiedMaximum(0.33), BoardSitesOccupiedMinimum(0), BoardSitesOccupiedVariance(0.01), BoardSitesOccupiedChangeAverage(-0), BoardSitesOccupiedChangeSign(-0.06), BoardSitesOccupiedChangeLineBestFit(-0), BoardSitesOccupiedChangeNumTimes(0), BranchingFactorAverage(88.45), BranchingFactorChangeMaxIncrease(84.11), BranchingFactorChangeMaxDecrease(-83.57), BranchingFactorMedian(87.38), BranchingFactorMaximum(171.09), BranchingFactorMinimum(0), BranchingFactorVariance(1025.3), BranchingFactorChangeAverage(0.12), BranchingFactorChangeSign(0), BranchingFactorChangeLineBestFit(0.14), BranchingFactorChangeNumTimesn(0), DecisionFactorAverage(88.45), DecisionFactorMaxIncrease(84.11), DecisionFactorMaxDecrease(-83.57), DecisionFactorMedian(87.38), DecisionFactorMaximum(171.09), DecisionFactorMinimum(0), DecisionFactorVariance(1025.3), DecisionFactorChangeAverage(0.12), DecisionFactorChangeSign(0), DecisionFactorChangeLineBestFit(0.14), DecisionFactorChangeNumTimes(0) Implementation Implementation, Efficiency, CopyContext, Then, ForEachPiece, DoLudeme, PlayoutsPerSecond(5.62), MovesPerSecond(4488.89) Visual Visual, Style, BoardStyle, GraphStyle, ComponentStyle, ChessComponent, KingComponent, KnightComponent, XiangqiComponent, StrategoComponent Math Math, Arithmetic, Comparison, Equal, NotEqual, LesserThanOrEqual, Logic, Conjunction, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
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