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Concepts for Game Trike Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Meta, OpeningContract, SwapOption Start Play Moves, MovesDecision, NoSiteMoves, SwapPlayersDecision, SingleSiteMoves, AddDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, Phase, Scoring End End, ScoringEnd, ScoringWin, NoMovesEnd Behaviour Implementation State, Variable, SetVar, Then Visual ComponentStyle, MarkerComponent Math Arithmetic, Operations, Addition, Set, Intersection, Algorithmics, ConditionalStatement Container Shape, RegularShape, PolygonShape, TriangleShape, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(2) End ScoringEndFrequency(100%), ScoringWinFrequency(100%), NoMovesEndFrequency(100%) Behaviour PieceNumberAverage(19.95), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(39.91), DurationTurnsStdDev(9.68), DurationTurnsNotTimeouts(39.91), DecisionMoves(0.97), BoardCoverageDefault(0.44), AdvantageP1(0.56), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(14.06), DecisionFactorAverage(14.46) Implementation PlayoutsPerSecond(5540.22), MovesPerSecond(214275.59) Container NumPlayableSitesOnBoard(91), NumColumns(13), NumRows(13), NumCorners(3), NumDirections(9.49), NumOrthogonalDirections(5.14), NumDiagonalDirections(4.35), NumAdjacentDirections(5.14), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(55), NumLayers(1), NumEdges(312), NumCells(91), NumVertices(222), NumPerimeterSites(36), NumTopSites(1), NumBottomSites(13), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(3), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(91) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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