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Concepts for Game Labirintus Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, Solitaire, Puzzle, PlanningPuzzle Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, FromToEffect, Conditions, PieceConditions, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, SameDirection End End Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, BallComponent, Symbols Math Logic, Conjunction, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(1) Start NumStartComponents(163), NumStartComponentsBoardPerPlayer(163), NumStartComponentsPerPlayer(163), NumStartComponentsBoard(163) Play FromToDecisionWithinBoardFrequency(100%), FromToDecisionEmptyFrequency(100%), NumPlayPhase(1) End DrawFrequency(99%) Behaviour PieceNumberAverage(163), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(0.26), BoardCoverageDefault(0.6), Completion(0.01), Timeouts(0.99), BoardSitesOccupiedAverage(0.51), BranchingFactorAverage(1.32), DecisionFactorAverage(3.1) Implementation PlayoutsPerSecond(64.96), MovesPerSecond(334409.99) Container NumPlayableSitesOnBoard(320), NumColumns(20), NumRows(16), NumCorners(4), NumDirections(7.34), NumOrthogonalDirections(3.77), NumDiagonalDirections(3.56), NumAdjacentDirections(7.34), NumOffDiagonalDirections(0), NumOuterSites(68), NumInnerSites(252), NumLayers(1), NumEdges(676), NumCells(320), NumVertices(357), NumPerimeterSites(68), NumTopSites(20), NumBottomSites(20), NumRightSites(16), NumLeftSites(16), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(320) Component NumComponentsType(3), NumComponentsTypePerPlayer(2), NumDice(0)
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