|
Concepts for Game Cumisitha Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Historical Information
Boolean
Numerical
Cumisitha (Ludii 1)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), RemoveEffectFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(1) End Behaviour PieceNumberAverage(10.99), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(143.1), DurationTurnsStdDev(53.56), DurationTurnsNotTimeouts(143.1), DecisionMoves(1), BoardCoverageDefault(0.97), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(13.6), DecisionFactorAverage(13.63) Implementation PlayoutsPerSecond(1837.59), MovesPerSecond(288071.93) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 2)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(9), NumStartComponentsBoardPerPlayer(4.5), NumStartComponentsPerPlayer(4.5), NumStartComponentsBoard(9) Play StepDecisionFrequency(97%), StepDecisionToEmptyFrequency(97%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1) End Behaviour PieceNumberAverage(8.61), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(69.16), DurationTurnsStdDev(34.04), DurationTurnsNotTimeouts(69.16), DecisionMoves(1), BoardCoverageDefault(0.87), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.28), BranchingFactorAverage(10.17), DecisionFactorAverage(10.19) Implementation PlayoutsPerSecond(3647.43), MovesPerSecond(280950.07) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 3)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Complement, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(7), NumStartComponentsBoardPerPlayer(3.5), NumStartComponentsPerPlayer(3.5), NumStartComponentsBoard(7) Play StepDecisionFrequency(98%), StepDecisionToEmptyFrequency(98%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(4.22), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(269.18), DurationTurnsStdDev(111.85), DurationTurnsNotTimeouts(269.18), DecisionMoves(1), BoardCoverageDefault(0.95), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.14), BranchingFactorAverage(7.43), DecisionFactorAverage(7.44) Implementation PlayoutsPerSecond(1448.44), MovesPerSecond(418899.38) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 4)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Complement, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(15), NumStartComponentsBoardPerPlayer(7.5), NumStartComponentsPerPlayer(7.5), NumStartComponentsBoard(15) Play StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), RemoveEffectFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(6.98), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(402.23), DurationTurnsStdDev(117.04), DurationTurnsNotTimeouts(402.23), DecisionMoves(1), BoardCoverageDefault(0.99), AdvantageP1(0.99), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(10.14), DecisionFactorAverage(10.16) Implementation PlayoutsPerSecond(865.12), MovesPerSecond(350582.4) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 5)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsBoardPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsBoard(16) Play StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1) End Behaviour PieceNumberAverage(12.35), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(186.42), DurationTurnsStdDev(57.62), DurationTurnsNotTimeouts(186.42), DecisionMoves(1), BoardCoverageDefault(0.98), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(13.81), DecisionFactorAverage(13.87) Implementation PlayoutsPerSecond(1658.41), MovesPerSecond(339352.9) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 6)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), RemoveEffectFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(1) End Behaviour PieceNumberAverage(10.94), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(135.86), DurationTurnsStdDev(50.87), DurationTurnsNotTimeouts(135.86), DecisionMoves(1), BoardCoverageDefault(0.98), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(13.34), DecisionFactorAverage(13.37) Implementation PlayoutsPerSecond(1878.76), MovesPerSecond(281554.8) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 7)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Complement, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(7), NumStartComponentsBoardPerPlayer(3.5), NumStartComponentsPerPlayer(3.5), NumStartComponentsBoard(7) Play StepDecisionFrequency(98%), StepDecisionToEmptyFrequency(98%), HopDecisionFrequency(2%), HopDecisionMoreThanOneFrequency(2%), HopDecisionEnemyToEmptyFrequency(2%), RemoveEffectFrequency(2%), HopCaptureFrequency(2%), HopCaptureMoreThanOneFrequency(2%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(4.19), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(271.8), DurationTurnsStdDev(107.31), DurationTurnsNotTimeouts(271.8), DecisionMoves(1), BoardCoverageDefault(0.96), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.14), BranchingFactorAverage(7.16), DecisionFactorAverage(7.17) Implementation PlayoutsPerSecond(1549.56), MovesPerSecond(429974.32) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 8)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(8), NumStartComponentsBoardPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsBoard(8) Play StepDecisionFrequency(97%), StepDecisionToEmptyFrequency(97%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1) End Behaviour PieceNumberAverage(7.95), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(36.94), DurationTurnsStdDev(27.23), DurationTurnsNotTimeouts(36.94), DecisionMoves(1), BoardCoverageDefault(0.68), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.26), BranchingFactorAverage(8.3), DecisionFactorAverage(8.3) Implementation PlayoutsPerSecond(7445.12), MovesPerSecond(369509.85) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 9)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Arithmetic, Comparison, LesserThanOrEqual, Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsBoardPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsBoard(16) Play StepDecisionFrequency(95%), StepDecisionToEmptyFrequency(95%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1) End DrawFrequency(3%) Behaviour PieceNumberAverage(12.28), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(181.12), DurationTurnsStdDev(64.39), DurationTurnsNotTimeouts(181.12), DecisionMoves(0.99), BoardCoverageDefault(0.98), AdvantageP1(0.97), Balance(0.06), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(13.59), DecisionFactorAverage(13.67) Implementation PlayoutsPerSecond(1744.57), MovesPerSecond(339680.37) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 10)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation State, PieceState, SiteState Visual ComponentStyle, DiscComponent Math Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece, PieceDirection, Dice
Numerical Properties NumPlayers(2) Start NumStartComponents(1), NumStartComponentsHandPerPlayer(0.5), NumStartComponentsPerPlayer(0.5), NumStartComponentsHand(1) Play PassDecisionFrequency(9%), AddDecisionFrequency(91%), NumPlayPhase(1) End LineEndFrequency(91%), LineWinFrequency(91%), DrawFrequency(9%) Behaviour PieceNumberAverage(7.36), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(236.13), DurationTurnsStdDev(711.96), DurationTurnsNotTimeouts(12.23), DecisionMoves(0.91), BoardCoverageDefault(0.65), AdvantageP1(0.57), Balance(0.85), Completion(0.91), Drawishness(0.09), Timeouts(0.09), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(13.19), DecisionFactorAverage(14.09) Implementation PlayoutsPerSecond(9411.66), MovesPerSecond(1483164.04) Container NumPlayableSitesOnBoard(20), NumColumns(2), NumRows(10), NumCorners(4), NumDirections(4.6), NumOrthogonalDirections(2.8), NumDiagonalDirections(1.8), NumAdjacentDirections(4.6), NumOffDiagonalDirections(0), NumOuterSites(20), NumInnerSites(0), NumLayers(1), NumEdges(52), NumCells(20), NumVertices(33), NumPerimeterSites(20), NumTopSites(2), NumBottomSites(2), NumRightSites(10), NumLeftSites(10), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(21) Component NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(1)
Cumisitha (Ludii 11)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesDraw, Draw Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play PassDecisionFrequency(50%), StepDecisionFrequency(50%), StepDecisionToEmptyFrequency(50%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(13), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2), DecisionMoves(0.5), BoardCoverageDefault(0.37), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(2.5), DecisionFactorAverage(4) Implementation PlayoutsPerSecond(154219.94), MovesPerSecond(2313299.07) Container NumPlayableSitesOnBoard(38), NumColumns(9), NumRows(8), NumCorners(7), NumDirections(4.79), NumOrthogonalDirections(4.16), NumDiagonalDirections(0.63), NumAdjacentDirections(4.16), NumOffDiagonalDirections(0), NumOuterSites(25), NumInnerSites(13), NumLayers(1), NumEdges(79), NumCells(42), NumVertices(38), NumPerimeterSites(25), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 12)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesDraw, Draw Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(13), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsPerPlayer(6.5), NumStartComponentsBoard(13) Play StepDecisionFrequency(97%), StepDecisionToEmptyFrequency(97%), HopDecisionFrequency(3%), HopDecisionMoreThanOneFrequency(3%), HopDecisionEnemyToEmptyFrequency(3%), RemoveEffectFrequency(3%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), HopCaptureFrequency(3%), HopCaptureMoreThanOneFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(99%), DrawFrequency(1%) Behaviour PieceNumberAverage(6.92), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(448.34), DurationTurnsStdDev(178.71), DurationTurnsNotTimeouts(448.34), DecisionMoves(1), BoardCoverageDefault(0.98), AdvantageP1(0.99), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.18), BranchingFactorAverage(10.42), DecisionFactorAverage(10.43) Implementation PlayoutsPerSecond(1009.98), MovesPerSecond(465945.32) Container NumPlayableSitesOnBoard(38), NumColumns(9), NumRows(8), NumCorners(7), NumDirections(4.79), NumOrthogonalDirections(4.16), NumDiagonalDirections(0.63), NumAdjacentDirections(4.16), NumOffDiagonalDirections(0), NumOuterSites(25), NumInnerSites(13), NumLayers(1), NumEdges(79), NumCells(42), NumVertices(38), NumPerimeterSites(25), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 13)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(7.24), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(14.47), DurationTurnsStdDev(4.26), DurationTurnsNotTimeouts(14.47), DecisionMoves(1), BoardCoverageDefault(0.47), AdvantageP1(0.45), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(24.27), DecisionFactorAverage(24.27) Implementation PlayoutsPerSecond(107660.25), MovesPerSecond(1544682.13) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.39), NumDiagonalDirections(0.13), NumAdjacentDirections(4.39), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(68), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 14)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(7.24), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(14.48), DurationTurnsStdDev(4.51), DurationTurnsNotTimeouts(14.48), DecisionMoves(1), BoardCoverageDefault(0.47), AdvantageP1(0.56), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(24.26), DecisionFactorAverage(24.26) Implementation PlayoutsPerSecond(97791.2), MovesPerSecond(1403142.05) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(5), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 15)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, PromotionDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, SlideDecision, SlideDecisionToEmpty, LeapDecision, LeapDecisionToEmpty, LeapDecisionToEnemy, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, SlideEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, CanMove, CanNotMove, PieceConditions, Threat, IsEmpty, IsEnemy, IsFriend, LineOfSight, ProgressCheck, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection, RelativeDirections, ForwardDirection, ForwardRightDirection, BackwardDirection, ForwardLeftDirection End End, CaptureEnd, Checkmate, CheckmateWin, NoMovesEnd, NoMovesDraw, NoProgressEnd, NoProgressDraw, Draw Behaviour Implementation State, PieceState, SiteState, SetSiteState, Variable, SetPending, InternalCounter, SetInternalCounter, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, ChessComponent, KingComponent, QueenComponent, KnightComponent, RookComponent, BishopComponent, PawnComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(45%), StepDecisionToEmptyFrequency(42%), StepDecisionToEnemyFrequency(3%), SlideDecisionFrequency(42%), SlideDecisionToEmptyFrequency(39%), SlideDecisionToEnemyFrequency(4%), LeapDecisionFrequency(12%), LeapDecisionToEmptyFrequency(11%), LeapDecisionToEnemyFrequency(1%), RemoveEffectFrequency(7%), ReplacementCaptureFrequency(7%), NumPlayPhase(1) End CheckmateFrequency(21%), CheckmateWinFrequency(21%), NoProgressEndFrequency(77%), NoProgressDrawFrequency(77%), DrawFrequency(79%) Behaviour PieceNumberAverage(13.66), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(402.15), DurationTurnsStdDev(146.58), DurationTurnsNotTimeouts(402.15), DecisionMoves(1), BoardCoverageDefault(0.99), AdvantageP1(0.51), Balance(0.99), Completion(0.21), Drawishness(0.79), Timeouts(0), BoardSitesOccupiedAverage(0.21), BranchingFactorAverage(21.31), DecisionFactorAverage(21.4) Implementation PlayoutsPerSecond(69.21), MovesPerSecond(31486.71) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(12), NumComponentsTypePerPlayer(6), NumDice(0)
Cumisitha (Ludii 16)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(6.87), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(13.74), DurationTurnsStdDev(4.63), DurationTurnsNotTimeouts(13.74), DecisionMoves(1), BoardCoverageDefault(0.44), AdvantageP1(0.56), Balance(0.88), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(24.63), DecisionFactorAverage(24.63) Implementation PlayoutsPerSecond(107917.16), MovesPerSecond(1548379.04) Container NumPlayableSitesOnBoard(31), NumColumns(5), NumRows(7), NumCorners(7), NumDirections(4.52), NumOrthogonalDirections(4.26), NumDiagonalDirections(0.26), NumAdjacentDirections(4.26), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(10), NumLayers(1), NumEdges(66), NumCells(36), NumVertices(31), NumPerimeterSites(21), NumTopSites(3), NumBottomSites(5), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(31) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 17)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(7.95), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(15.9), DurationTurnsStdDev(4.8), DurationTurnsNotTimeouts(15.9), DecisionMoves(1), BoardCoverageDefault(0.42), AdvantageP1(0.52), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.21), BranchingFactorAverage(30.55), DecisionFactorAverage(30.55) Implementation PlayoutsPerSecond(98079.32), MovesPerSecond(1594111.79) Container NumPlayableSitesOnBoard(38), NumColumns(9), NumRows(8), NumCorners(7), NumDirections(4.79), NumOrthogonalDirections(4.16), NumDiagonalDirections(0.63), NumAdjacentDirections(4.16), NumOffDiagonalDirections(0), NumOuterSites(25), NumInnerSites(13), NumLayers(1), NumEdges(79), NumCells(42), NumVertices(38), NumPerimeterSites(25), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 18)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent Math Container PlayableSites, Vertex Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(8.21), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(16.41), DurationTurnsStdDev(4.34), DurationTurnsNotTimeouts(16.41), DecisionMoves(1), BoardCoverageDefault(0.43), AdvantageP1(0.59), Balance(0.82), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.22), BranchingFactorAverage(30.3), DecisionFactorAverage(30.3) Implementation PlayoutsPerSecond(96437.65), MovesPerSecond(1567475.43) Container NumPlayableSitesOnBoard(38), NumColumns(9), NumRows(8), NumCorners(7), NumDirections(4.79), NumOrthogonalDirections(4.16), NumDiagonalDirections(0.63), NumAdjacentDirections(4.16), NumOffDiagonalDirections(0), NumOuterSites(25), NumInnerSites(13), NumLayers(1), NumEdges(79), NumCells(42), NumVertices(38), NumPerimeterSites(25), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(1), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(38) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 19)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation State, PieceState, SiteState Visual BoardStyle, GraphStyle Math Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackLoop, TrackOwned, Region, PlayableSites, Edge, Tiling, SquareTiling Component Piece, PieceDirection, Dice, DiceD2
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(3%), AddDecisionFrequency(97%), NumPlayPhase(1) End LineEndFrequency(97%), LineWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(7.53), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(88.63), DurationTurnsStdDev(424.09), DurationTurnsNotTimeouts(14.05), DecisionMoves(0.97), BoardCoverageDefault(0.6), AdvantageP1(0.55), Balance(0.91), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.31), BranchingFactorAverage(16.98), DecisionFactorAverage(17.34) Implementation PlayoutsPerSecond(9663.16), MovesPerSecond(642017.14) Container NumPlayableSitesOnBoard(24), NumColumns(24), NumRows(1), NumCorners(2), NumDirections(1.92), NumOrthogonalDirections(1.92), NumDiagonalDirections(0), NumAdjacentDirections(1.92), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(24), NumCells(0), NumVertices(25), NumPerimeterSites(24), NumTopSites(24), NumBottomSites(24), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(0), NumConcaveCorners(2), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(28) Component NumComponentsType(7), NumComponentsTypePerPlayer(1), NumDice(4)
Cumisitha (Ludii 20)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount, SumDice End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, Logic, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackOwned, Region, PlayableSites, Vertex, Hand Component Piece, PieceDirection, Dice, DiceD2
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(19%), RemoveDecisionFrequency(4%), FromToDecisionWithinBoardFrequency(67%), FromToDecisionBetweenContainersFrequency(15%), FromToDecisionEmptyFrequency(70%), FromToDecisionEnemyFrequency(5%), FromToDecisionFriendFrequency(8%), RollFrequency(100%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(99%), NoOwnPiecesWinFrequency(99%), DrawFrequency(1%) Behaviour PieceNumberAverage(5.99), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(179.94), DurationTurnsStdDev(236.2), DurationTurnsNotTimeouts(156.51), DecisionMoves(0.73), BoardCoverageDefault(0.91), AdvantageP1(0.41), Balance(0.81), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.12), BranchingFactorAverage(2.92), DecisionFactorAverage(3.64) Implementation PlayoutsPerSecond(369.26), MovesPerSecond(72392.13) Container NumPlayableSitesOnBoard(46), NumColumns(20), NumRows(21), NumCorners(6), NumDirections(2), NumOrthogonalDirections(2), NumDiagonalDirections(0), NumAdjacentDirections(2), NumOffDiagonalDirections(0), NumOuterSites(46), NumInnerSites(0), NumLayers(1), NumEdges(46), NumCells(0), NumVertices(46), NumPerimeterSites(46), NumTopSites(10), NumBottomSites(10), NumRightSites(1), NumLeftSites(1), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(4), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(52) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4)
Cumisitha (Ludii 21)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual ComponentStyle, ChessComponent, KingComponent, QueenComponent, KnightComponent, RookComponent, BishopComponent, PawnComponent Math Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(100%), LineWinFrequency(100%) Behaviour PieceNumberAverage(9.17), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(18.34), DurationTurnsStdDev(5.58), DurationTurnsNotTimeouts(18.34), DecisionMoves(1), BoardCoverageDefault(0.29), AdvantageP1(0.52), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.14), BranchingFactorAverage(55.33), DecisionFactorAverage(55.33) Implementation PlayoutsPerSecond(59675.62), MovesPerSecond(1129195.5) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(12), NumComponentsTypePerPlayer(6), NumDice(0)
Cumisitha (Ludii 22)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, HopEffect, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, CaptureSequence, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, DiagonalDirection, RelativeDirections, ForwardRightDirection, ForwardLeftDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual ComponentStyle, CheckersComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play StepDecisionFrequency(63%), StepDecisionToEmptyFrequency(63%), SlideDecisionFrequency(63%), SlideDecisionToEmptyFrequency(63%), HopDecisionFrequency(36%), HopDecisionMoreThanOneFrequency(36%), HopDecisionEnemyToEmptyFrequency(36%), PromotionEffectFrequency(3%), RemoveEffectFrequency(37%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), HopCaptureFrequency(36%), HopCaptureMoreThanOneFrequency(36%), CaptureSequenceFrequency(36%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(14.75), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(48.78), DurationTurnsStdDev(11.01), DurationTurnsNotTimeouts(48.78), DecisionMoves(0.7), BoardCoverageDefault(0.5), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.23), BranchingFactorAverage(5.05), DecisionFactorAverage(6.76) Implementation PlayoutsPerSecond(2297.74), MovesPerSecond(175828.41) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Cumisitha (Ludii 23)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, AllDirections, RelativeDirections, ForwardsDirection, RightwardDirection, LeftwardDirection End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesLoss, Misere Behaviour Implementation State, Variable, SetPending, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play PassDecisionFrequency(1%), StepDecisionFrequency(45%), StepDecisionToEmptyFrequency(45%), SlideDecisionFrequency(36%), SlideDecisionToEmptyFrequency(36%), HopDecisionFrequency(12%), HopDecisionMoreThanOneFrequency(12%), HopDecisionEnemyToEmptyFrequency(12%), PromotionEffectFrequency(5%), RemoveEffectFrequency(18%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), HopCaptureFrequency(12%), HopCaptureMoreThanOneFrequency(12%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesLossFrequency(100%) Behaviour PieceNumberAverage(10.43), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(119.62), DurationTurnsStdDev(30.83), DurationTurnsNotTimeouts(119.62), DecisionMoves(0.99), BoardCoverageDefault(1), AdvantageP1(0.46), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(14.52), DecisionFactorAverage(14.64) Implementation PlayoutsPerSecond(683.78), MovesPerSecond(103377.4) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(40), NumCells(16), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(25) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Cumisitha (Ludii 24)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation State, PieceState, SiteState Visual ComponentStyle, MarkerComponent Math Container Track, TrackOwned, Region, PlayableSites, Cell Component Piece, PieceDirection, Dice, DiceD2
Numerical Properties NumPlayers(2) Start NumStartComponents(5), NumStartComponentsHandPerPlayer(2.5), NumStartComponentsPerPlayer(2.5), NumStartComponentsHand(5) Play PassDecisionFrequency(4%), AddDecisionFrequency(96%), NumPlayPhase(1) End LineEndFrequency(96%), LineWinFrequency(96%), DrawFrequency(4%) Behaviour PieceNumberAverage(9.23), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(116.32), DurationTurnsStdDev(486.59), DurationTurnsNotTimeouts(17), DecisionMoves(0.96), BoardCoverageDefault(0.64), AdvantageP1(0.56), Balance(0.88), Completion(0.96), Drawishness(0.04), Timeouts(0.04), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(18.29), DecisionFactorAverage(18.83) Implementation PlayoutsPerSecond(4898.13), MovesPerSecond(340493.83) Container NumPlayableSitesOnBoard(27), NumColumns(19), NumRows(9), NumCorners(8), NumDirections(3.04), NumOrthogonalDirections(2.07), NumDiagonalDirections(0.96), NumAdjacentDirections(3.04), NumOffDiagonalDirections(0), NumOuterSites(27), NumInnerSites(0), NumLayers(1), NumEdges(74), NumCells(27), NumVertices(49), NumPerimeterSites(27), NumTopSites(3), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(1), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(32) Component NumComponentsType(7), NumComponentsTypePerPlayer(1), NumDice(5)
Cumisitha (Ludii 25)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, FromToEffect, Roll, AddEffect, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceMover, IsEnemy, IsFriend, PieceCount, SumDice End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, SetSiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, NotEqual, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackLoop, TrackOwned, Region, PlayableSites, Vertex, Edge, Tiling, SquareTiling, Hand Component Piece, PieceDirection, Dice, DiceD2
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(11%), RemoveDecisionFrequency(10%), FromToDecisionWithinBoardFrequency(54%), FromToDecisionBetweenContainersFrequency(25%), FromToDecisionEmptyFrequency(55%), FromToDecisionEnemyFrequency(15%), FromToDecisionFriendFrequency(9%), RemoveEffectFrequency(9%), RollFrequency(100%), AddEffectFrequency(10%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%) Behaviour PieceNumberAverage(4.15), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(53.89), DurationTurnsStdDev(15.09), DurationTurnsNotTimeouts(53.89), DecisionMoves(0.68), BoardCoverageDefault(0.96), AdvantageP1(0.61), Balance(0.78), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(2.32), DecisionFactorAverage(2.95) Implementation PlayoutsPerSecond(2059.81), MovesPerSecond(134614.69) Container NumPlayableSitesOnBoard(19), NumColumns(9), NumRows(1), NumCorners(2), NumDirections(1.78), NumOrthogonalDirections(1.78), NumDiagonalDirections(0), NumAdjacentDirections(1.78), NumOffDiagonalDirections(0), NumOuterSites(9), NumInnerSites(0), NumLayers(1), NumEdges(9), NumCells(0), NumVertices(10), NumPerimeterSites(9), NumTopSites(9), NumBottomSites(9), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(0), NumConcaveCorners(2), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(25) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4)
Cumisitha (Ludii 26)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, ConcentricTiling, MorrisTiling, Hand Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End LineEndFrequency(98%), LineWinFrequency(98%), DrawFrequency(2%) Behaviour PieceNumberAverage(7.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(15.34), DurationTurnsStdDev(4.54), DurationTurnsNotTimeouts(15.34), DecisionMoves(1), BoardCoverageDefault(0.64), AdvantageP1(0.53), Balance(0.94), Completion(0.98), Drawishness(0.02), Timeouts(0), BoardSitesOccupiedAverage(0.32), BranchingFactorAverage(16.83), DecisionFactorAverage(16.86) Implementation PlayoutsPerSecond(90435.99), MovesPerSecond(1374281.17) Container NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(2.67), NumOrthogonalDirections(2.67), NumDiagonalDirections(0), NumAdjacentDirections(2.67), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(32), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 27)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual ComponentStyle, DiscComponent Math Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(1%), AddDecisionFrequency(99%), NumPlayPhase(1) End LineEndFrequency(92%), LineWinFrequency(92%), DrawFrequency(8%) Behaviour PieceNumberAverage(3.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(7.63), DurationTurnsStdDev(1.56), DurationTurnsNotTimeouts(7.63), DecisionMoves(0.95), BoardCoverageDefault(0.83), AdvantageP1(0.69), Balance(0.62), Completion(0.92), Drawishness(0.08), Timeouts(0), BoardSitesOccupiedAverage(0.42), BranchingFactorAverage(5.71), DecisionFactorAverage(5.91) Implementation PlayoutsPerSecond(179473.41), MovesPerSecond(1414286.71) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(4.44), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(24), NumCells(9), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 28)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, FromToEffect, Roll, AddEffect, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, IsEnemy, IsFriend, PieceCount, SumDice End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation State, StateType, StackState, PieceState, SiteState, SetSiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackLoop, TrackOwned, Region, PlayableSites, Vertex, Edge, Tiling, SquareTiling, Hand Component Piece, PieceDirection, Dice, DiceD2
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(15%), RemoveDecisionFrequency(9%), FromToDecisionWithinBoardFrequency(57%), FromToDecisionBetweenContainersFrequency(20%), FromToDecisionEmptyFrequency(50%), FromToDecisionEnemyFrequency(15%), FromToDecisionFriendFrequency(12%), RemoveEffectFrequency(7%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(100%), AddEffectFrequency(9%), NumPlayPhase(1) End EliminatePiecesEndFrequency(96%), DrawFrequency(4%) Behaviour PieceNumberAverage(4.98), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(137.59), DurationTurnsStdDev(482.31), DurationTurnsNotTimeouts(39.16), DecisionMoves(0.69), BoardCoverageDefault(0.99), AdvantageP1(0.53), Balance(0.94), Completion(0.96), Drawishness(0.04), Timeouts(0.04), BoardSitesOccupiedAverage(0.36), BranchingFactorAverage(2.31), DecisionFactorAverage(2.89) Implementation PlayoutsPerSecond(418.16), MovesPerSecond(95088.83) Container NumPlayableSitesOnBoard(19), NumColumns(9), NumRows(1), NumCorners(2), NumDirections(1.78), NumOrthogonalDirections(1.78), NumDiagonalDirections(0), NumAdjacentDirections(1.78), NumOffDiagonalDirections(0), NumOuterSites(9), NumInnerSites(0), NumLayers(1), NumEdges(9), NumCells(0), NumVertices(10), NumPerimeterSites(9), NumTopSites(9), NumBottomSites(9), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(0), NumConcaveCorners(2), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(25) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4)
Cumisitha (Ludii 29)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, OrthogonalDirection, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, Variable, SetPending, Then, ForEachPiece Visual BoardStyle, GraphStyle Math Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Vertex, Cell, Tiling, SquareTiling, Hand Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play StepDecisionFrequency(79%), StepDecisionToEmptyFrequency(79%), HopDecisionFrequency(10%), HopDecisionMoreThanOneFrequency(10%), HopDecisionEnemyToEmptyFrequency(10%), FromToDecisionBetweenContainersFrequency(11%), FromToDecisionEmptyFrequency(11%), RemoveEffectFrequency(10%), HopCaptureFrequency(10%), HopCaptureMoreThanOneFrequency(10%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(9.39), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(242.15), DurationTurnsStdDev(66.5), DurationTurnsNotTimeouts(242.15), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.38), BranchingFactorAverage(9.98), DecisionFactorAverage(9.99) Implementation PlayoutsPerSecond(1064.01), MovesPerSecond(254188.25) Container NumPlayableSitesOnBoard(41), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(3.2), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(40), NumCells(16), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(43) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Cumisitha (Ludii 30)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24) Play RemoveDecisionFrequency(12%), StepDecisionFrequency(50%), StepDecisionToEmptyFrequency(50%), HopDecisionFrequency(11%), HopDecisionMoreThanOneFrequency(11%), HopDecisionEnemyToEmptyFrequency(11%), FromToDecisionBetweenContainersFrequency(28%), FromToDecisionEmptyFrequency(28%), RemoveEffectFrequency(11%), SetNextPlayerFrequency(11%), MoveAgainFrequency(11%), HopCaptureFrequency(11%), HopCaptureMoreThanOneFrequency(11%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(9.7), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(83.07), DurationTurnsStdDev(25.22), DurationTurnsNotTimeouts(83.07), DecisionMoves(0.99), BoardCoverageDefault(0.98), AdvantageP1(0.43), Balance(0.86), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.39), BranchingFactorAverage(16.87), DecisionFactorAverage(17.07) Implementation PlayoutsPerSecond(1805.79), MovesPerSecond(170935.93) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(5.76), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(60), NumCells(25), NumVertices(36), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(27) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
|