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Concepts for Game Residuel Computed with Random playouts
Other concept computations are available: UCT Or Alpha-Beta
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesNonDecision, MovesEffects, AddEffect, Conditions, MoveConditions, NoMoves, NoMovesNext, CanNotMove, Directions, AbsoluteDirections, OrthogonalDirection, Scoring End End, ScoringEnd, ScoringWin, NoMovesEnd Behaviour Implementation State, PieceState, SiteState, SetSiteState, CopyContext, Then, DoLudeme Visual Math Arithmetic, Operations, Addition, Maximum, Subtraction, Division, Modulo, Comparison, Equal, NotEqual, GreaterThan, Logic, Conjunction, Negation, Set, Intersection, Algorithmics, ControlFlowStatement Container PlayableSites, Cell Component Tile
Numerical Properties NumPlayers(2) Start Play AddEffectFrequency(100%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%), NoMovesEndFrequency(100%) Behaviour PieceNumberAverage(53.84), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(35.89), DurationTurnsStdDev(1.5), DurationTurnsNotTimeouts(35.89), DecisionMoves(1), BoardCoverageDefault(0.73), AdvantageP1(0.5), Balance(1), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(228.64), DecisionFactorAverage(228.64) Implementation PlayoutsPerSecond(20.25), MovesPerSecond(726.04) Container NumPlayableSitesOnBoard(147), NumColumns(17), NumRows(17), NumCorners(27), NumDirections(8.69), NumOrthogonalDirections(3.67), NumDiagonalDirections(1.94), NumAdjacentDirections(8.69), NumOffDiagonalDirections(3.08), NumOuterSites(66), NumInnerSites(81), NumLayers(1), NumEdges(318), NumCells(147), NumVertices(181), NumPerimeterSites(66), NumTopSites(2), NumBottomSites(4), NumRightSites(3), NumLeftSites(3), NumCentreSites(6), NumConvexCorners(18), NumConcaveCorners(9), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(147) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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