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Two-Player Chaturanga (al-Biruni)
Ruleset: Two-Player Chaturanga (al-Biruni) (Ludii 5)

Game

See the game Two-Player Chaturanga (al-Biruni) for more details.

Summary

Reconstructed with Ludii

Rules

The game Two-Player Chaturanga (al-Biruni) is played by two players on a noshape board.
All players play with Pawns, Rooks, Knights, Elephants, Queens and KingnoCrosses.
Rules for Pieces:
Elephants from cell in the location of the piece to cell in the number of sites within 1 spaces of the number of sites within 1 spaces of the location of the piece includeOrigin: false includeOrigin: false moveRule: not is a friend and 2 is less than the number of Orthogonal step moves from Cell the location of the piece to to captureRule: there is an enemy Player at to captureEffect: remove pieces at to.
KingnoCrosses if there is an enemy Player at to, remove pieces at to then step adjacent.
Knights if not is a friend and 3 is equal to the number of Orthogonal step moves from Cell the location of the piece to to, from cell in the location of the piece to cell to moveRule: true captureRule: there is an enemy Player at to captureEffect: remove pieces at to, for all sites that can be reached from cell to in the direction diagonal, for all sites that can be reached from cell the location of the piece in the direction orthogonal.
Pawns step if State at the location of the piece is equal to 0 then cw else ccw or from cell in the location of the piece to cell in the number of sites within 1 spaces of the to sites of step if State at the location of the piece is equal to 0 then cw else ccw includeOrigin: false moveRule: cell the location of the piece is Diagonal to any site in to and there is an enemy Player at to if State at the to location of the last move is equal to 0, if Piece at the Cell 1 steps ahead of the to location of the last move in the direction cw is equal to Pawn of the next player, remove pieces at the to location of the last move and remove pieces at the Cell 1 steps ahead of the to location of the last move in the direction cw, else if Piece at the Cell 1 steps ahead of the to location of the last move in the direction ccw is equal to Pawn of the next player, remove pieces at the to location of the last move and remove pieces at the Cell 1 steps ahead of the to location of the last move in the direction ccw.
Queens remove pieces at to then step diagonal.
Rooks slide from the location of the piece in the rotational direction through [between] is in the set of empty cells.
Players take turns moving.
Setup:
Place a Rook for player one at sites [52,53].
Place a Rook for player two at sites [61,60].
Place a Knight for player one at sites [36,37].
Place a Knight for player two at sites [44,45].
Place a Elephant for player one at sites [20,21].
Place a Elephant for player two at sites [28,29].
Place a Pawn for player one at sites [3,19,35,51].
Place a Pawn for player one at sites [54,38,22,6].
Place a Pawn for player two at sites [11,27,43,59].
Place a Pawn for player two at sites [14,30,46,62]..
Rules:
Move one of your pieces.
Aim:
If KingnoCross of the next player is threatened and not can move move one of your pieces, the moving player wins.

Reconstruction Details

Combined Score: 0.898
Cultural Score: 0.892
Conceptual Score: 0.449

Geographical Score: 0.904 (~1920km)

Based on:
1. Shatranj ar-Rumiya / Murray 2. Shatranj ar-Rumiya / Murray

Concepts

Browse all concepts for Two-Player Chaturanga (al-Biruni) (Ludii 5) here.

Other Rulesets

Reconstructed rulesets
Two-Player Chaturanga (al-Biruni) (Ludii 1) Reconstructed with Ludii
Two-Player Chaturanga (al-Biruni) (Ludii 2) Reconstructed with Ludii
Two-Player Chaturanga (al-Biruni) (Ludii 3) Reconstructed with Ludii
Two-Player Chaturanga (al-Biruni) (Ludii 4) Reconstructed with Ludii
Two-Player Chaturanga (al-Biruni) (Ludii 6) Reconstructed with Ludii
Two-Player Chaturanga (al-Biruni) (Ludii 7) Reconstructed with Ludii
Two-Player Chaturanga (al-Biruni) (Ludii 8) Reconstructed with Ludii
Two-Player Chaturanga (al-Biruni) (Ludii 9) Reconstructed with Ludii
Two-Player Chaturanga (al-Biruni) (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.4080

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council