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Tavlej
Ruleset:
Tavlej (Ludii 5)
Game
See the game Tavlej for more details.
Period(s)
Modern
Summary
Reconstructed with Ludii
Rules
The game Tavlej is played by two players on a 2x13 rectangle board with square tiling.
Regions:
BeforeHucke: sites [12,11,10,9,8,7,5,4,3,2,1] for P1
BeforeHucke: sites [25,24,23,22,21,20,18,17,16,15,14] for P2
All players play with Discs. The following pieces are shared by all players: Dies with 6 faces valued [1, 2, 3, 4, 5, 6] and Dies with 6 faces valued [1, 2, 3, 4, 5, 6].
Rules for Pieces:
Discs if the location of the piece is in BeforeHucke or BeforeHucke, according to the value of the dice, from vertex in the location of the piece to vertex the number of pips on the dice steps forward from site the location of the piece on track Track moveRule: to is in BeforeHucke or BeforeHucke and not there is an enemy Player at to, else if the location of the piece is not equal to Hucke of current moving player, according to the value of the dice, if the number of pips on the dice steps forward from site the location of the piece on track Track is equal to -1, remove pieces at the location of the piece, else from vertex in the location of the piece to vertex the number of pips on the dice steps forward from site the location of the piece on track Track moveRule: not there is an enemy Player at to.
Players take turns moving.
Setup:
Place stack of [Disc1] at vertex 12
Place stack of [Disc2] at vertex 25.
Rules:
If not in the same turn, roll the dice and afterwards move one of your pieces.
Aim:
If if 1 is the mover then 15 is equal to the number of pieces in the region sites [0,1,2,3,4,5], is a friend, is a friend, is a friend, 3 is equal to the size of the stack on vertex 0, 3 is equal to the size of the stack on vertex 1 and 3 is equal to the size of the stack on vertex 2 else 15 is equal to the number of pieces in the region sites [13,14,15,16,17,18], is a friend, is a friend, is a friend, 3 is equal to the size of the stack on vertex 13, 3 is equal to the size of the stack on vertex 14 and 3 is equal to the size of the stack on vertex 15, the moving player wins If there are no pieces owned by Player the moving player, the moving player wins.
Reconstruction Details
Combined Score: 0.915 Cultural Score: 0.887 Conceptual Score: 0.452
Geographical Score: 0.942 (~1160km)
Based on:
1. Tokkadille
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Tokkadille
2. Schuster
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Schuster
Concepts
Browse all concepts for Tavlej (Ludii 5) here.
Other Rulesets
Reconstructed rulesets
Tavlej (Ludii 1)
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Tavlej (Ludii 2)
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Tavlej (Ludii 3)
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Tavlej (Ludii 4)
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Tavlej (Ludii 6)
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Tavlej (Ludii 7)
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Tavlej (Ludii 8)
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Tavlej (Ludii 9)
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Tavlej (Ludii 10)
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Identifiers
DLP.GameRulesets.3934
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