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Tavlej
Ruleset: Tavlej (Ludii 2)

Game

See the game Tavlej for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Tavlej is played by two players on a 2x13 rectangle board with square tiling.
Regions:
FinalQuadrant: sites [7,8,9,10,11,12] for P1
FinalQuadrant: sites [13,14,15,16,17,18] for P2
StartingSide: sites [25,24,23,22,21,20,18,17,16,15,14] for P1
StartingSide: sites [0,1,2,3,4,5,7,8,9,10,11] for P2
All players play with Discs. The following pieces are shared by all players: Dies with 6 faces valued [1, 2, 3, 4, 5, 6] and Dies with 6 faces valued [1, 2, 3, 4, 5, 6].
Rules for Pieces:
Discs according to the value of the dice, if the number of pips on the dice steps forward from site the location of the piece on track null is equal to -2, if all sites in sites occupied by any component owned by Mover satisfy the condition current site is in FinalQuadrant or FinalQuadrant, remove pieces at the location of the piece, else from vertex in the location of the piece to vertex the number of pips on the dice steps forward from site the location of the piece on track null moveRule: not there is an enemy Player at to or 1 is equal to the size of the stack on vertex to and if not to is in StartingSide or StartingSide then true else if the value of Player the moving player is equal to 1 then true else empty captureEffect: if there is an enemy Player at to, from vertex in to to vertex Bar of the next player moveRule: true, the double rules apply.
Players take turns moving.
Setup:
Place stack of [Disc1] at vertex 12
Place stack of [Disc2] at vertex 25.
Rules:
If not in the same turn, roll the dice and afterwards move one of your pieces.
Aim:
If if 1 is the mover then 15 is equal to the number of pieces in the region sites [0,1,2,3,4,5], is a friend, is a friend, is a friend, 3 is equal to the size of the stack on vertex 0, 3 is equal to the size of the stack on vertex 1 and 3 is equal to the size of the stack on vertex 2 else 15 is equal to the number of pieces in the region sites [13,14,15,16,17,18], is a friend, is a friend, is a friend, 3 is equal to the size of the stack on vertex 13, 3 is equal to the size of the stack on vertex 14 and 3 is equal to the size of the stack on vertex 15, the moving player wins If there are no pieces owned by Player the moving player, the moving player wins.

Reconstruction Details

Combined Score: 0.924
Cultural Score: 0.897
Conceptual Score: 0.461

Geographical Score: 0.952 (~960km)

Based on:
1. Svensk Bradspel / Svensk Bradspel 2. Schuster / Schuster

Concepts

Browse all concepts for Tavlej (Ludii 2) here.

Other Rulesets

Reconstructed rulesets
Tavlej (Ludii 1) Reconstructed with Ludii
Tavlej (Ludii 3) Reconstructed with Ludii
Tavlej (Ludii 4) Reconstructed with Ludii
Tavlej (Ludii 5) Reconstructed with Ludii
Tavlej (Ludii 6) Reconstructed with Ludii
Tavlej (Ludii 7) Reconstructed with Ludii
Tavlej (Ludii 8) Reconstructed with Ludii
Tavlej (Ludii 9) Reconstructed with Ludii
Tavlej (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3931

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council