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Skak
Ruleset: Skak (Ludii 3)

Game

See the game Skak for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Skak is played by two players on a 8x8 rectangle board with square tiling.
Regions:
Promotion: the top sites of the board for P1
Promotion: the bottom sites of the board for P2
All players play with Pawns, Rooks, Kings, Bishops, Knights and Queens.
Rules for Pieces:
Bishops slide from the location of the piece in the diagonal direction through [between] is in the set of empty cells.
Kings if there is an enemy Player at to, remove pieces at to then step adjacent then if State at the to location of the last move is equal to 1, set the state of the Cell the to location of the last move to 0.
Knights leap a piece to not is a friend.
Pawns if the location of the piece is in start position, slide from the location of the piece in the forward direction through empty then set the site the Cell 1 steps ahead of the to location of the last move in the direction backward to pending or step forward or remove pieces at to then step forward-right or forward-left or step forward-right or forward-left then remove pieces at the Cell 1 steps ahead of the to location of the last move in the direction backward if the to location of the last move is in Promotion or Promotion, move again.
Queens slide from the location of the piece in the adjacent direction through [between] is in the set of empty cells.
Rooks slide from the location of the piece in the orthogonal direction through [between] is in the set of empty cells then if State at the to location of the last move is equal to 1, set the state of the Cell the to location of the last move to 0.
Players take turns moving.
Setup:
Place a Bishop for player one at the cells with coordinates [C1, F1].
Place a Rook for player one at the cells with coordinates [C2, F2].
Place a Knight for player one at the cells with coordinates [D2, E2].
Place a King for player one on site E1.
Place stack of [Pawn1] at cell each cell of the 2 row
Place stack of [Queen1] at cell the cells with coordinates [D3]
Place a Bishop for player two at the cells with coordinates [C8, F8].
Place a Rook for player two at the cells with coordinates [C7, F7].
Place a Knight for player two at the cells with coordinates [D7, E7].
Place a King for player two on site E8.
Place stack of [Pawn2] at cell each cell of the 5 row
Place stack of [Queen2] at cell the cells with coordinates [D6].
Rules:
If in the same turn, a piece of the moving player the to location of the last move, this piece can promote into Queen, Knight, Bishop or Rook, else move one of your pieces or if State at King of current moving player is equal to 1 and not King of the moving player is threatened, if State at RookLeft of current moving player is equal to 1 and can move slide from RookLeft of current moving player in the east direction through empty, slide from King of current moving player in the west direction through empty and not King of the moving player is threatened then slide from RookLeft of current moving player in the east direction through true or if State at RookRight of current moving player is equal to 1 and can move slide from RookRight of current moving player in the west direction through empty, slide from King of current moving player in the east direction through empty and not King of the moving player is threatened then slide from RookRight of current moving player in the west direction through true.
Aim:
If King of the next player is threatened and not can move move one of your pieces, the moving player wins If 1 is equal to the number of pieces owned by Player the next player, the moving player wins If the moving player cannot move, it's a draw.

Reconstruction Details

Combined Score: 0.831
Cultural Score: 0.86
Conceptual Score: 0.803

Geographical Score: 0.899 (~2020km)

Based on:
1. Short Assize / Short Assize

Concepts

Browse all concepts for Skak (Ludii 3) here.

Other Rulesets

Reconstructed rulesets
Skak (Ludii 1) Reconstructed with Ludii
Skak (Ludii 2) Reconstructed with Ludii
Skak (Ludii 4) Reconstructed with Ludii
Skak (Ludii 5) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3086

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council