Shatera
Ruleset:
Shatera
Game
See the game Shatera for more details.
Period(s)
Modern
Summary
Rules for Shatera.
Description
Rules played by the Kalmyk people in the eighteenth century.
Rules
Played on an 8x8 board with pieces with specialized moves: Pawns (8): can move one space forward or two on their first turn, capture diagonally one space forward; Rooks (2): can move any number of spaces orthogonally; Bishops (2): can move any number of spaces diagonally; Knight (2): moves in any direction, one space orthogonally with one space forward diagonally; Queens (1): can move any number of spaces orthogonally or diagonally; Kings (1): can move one space orthogonally or diagonally. Players move three pieces on their first turn. Players capture pieces by moving onto a space occupied by an opponent's piece. When a king can be captured on the next turn, it is in check, and the king must not be in check at the beginning of the opponent's next turn. If this is not possible, it is checkmate, and the opponent wins.
Concepts
Browse all concepts for Shatera here.
Reference
Pallas 1776: 157.
Other Rulesets
Origin
Russia
Identifiers
DLP.GameRulesets.1996
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