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Seven-Fang
Ruleset:
Seven-Fang (Ludii 7)
Game
See the game Seven-Fang for more details.
Period(s)
Modern
Summary
Reconstructed with Ludii
Rules
The game Seven-Fang is played by two players on a 7x7 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if a player places 3 of their pieces in an all direction line or the walk [F,R,F,R,F,R,F] from vertex the to location of the last move goes through any sites, move again.
Players take turns moving.
Rules:
If the number of moves is equal to 24, move one of your pieces, else from vertex in Player the moving player's hand site 0 to vertex in the difference between the set of empty vertexs and site the centre point of the board moveRule: true then if the number of moves is equal to 24 or not in the same turn, move again if in the same turn, step orthogonal then for all flanked pieces on Vertexes starting from the to location of the last move with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between and if can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction north with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between, can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction east with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between, can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction west with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between or can move for all flanked pieces on Vertexes starting from the Vertex 1 steps ahead of the to location of the last move in the direction south with Orthogonal direction with a limit of 1 pieces if the target is there is an enemy Player at between and the centre point of the board is not equal to between if the friend is is a friendremove pieces at between, move again, else if the next player cannot move, set pending and move again, else move one of your pieces.
Aim:
If there are no pieces owned by Player the next player, the next player loses.
Reconstruction Details
Combined Score: 0.869 Cultural Score: 0.889 Conceptual Score: 0.849
Geographical Score: 0.783 (~4340km)
Based on:
1. Xanan Zirge
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Xanan Zirge
2. Shantarad
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Shantarad
Concepts
Browse all concepts for Seven-Fang (Ludii 7) here.
Other Rulesets
Reconstructed rulesets
Seven-Fang (Ludii 1)
Reconstructed with Ludii
Seven-Fang (Ludii 2)
Reconstructed with Ludii
Seven-Fang (Ludii 3)
Reconstructed with Ludii
Seven-Fang (Ludii 4)
Reconstructed with Ludii
Seven-Fang (Ludii 5)
Reconstructed with Ludii
Seven-Fang (Ludii 6)
Reconstructed with Ludii
Seven-Fang (Ludii 8)
Reconstructed with Ludii
Seven-Fang (Ludii 9)
Reconstructed with Ludii
Seven-Fang (Ludii 10)
Reconstructed with Ludii
Identifiers
DLP.GameRulesets.3331
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