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Scachs
Ruleset:
Scachs
Game
See the game Scachs for more details.
Period(s)
Medieval
Summary
Rules for Scachs.
Description
Rules known for Scachs from the a Catalan poem of the fifteenth century.
Rules
Played on an 8x8 board with pieces with specialized moves: Pawns (8): can move one space orthogonally forward, or two steps orthogonally forward on their first move, capture one space diagonally forward; Rooks (2): can move any number of spaces orthogonally; Bishops (2): can move any number of spaces diagonally; Knight (2): moves in any direction, one space orthogonally with one space forward diagonally; Queens (1): can move any number of spaces orthogonally or diagonally, cannot capture another Queen; Kings (1): can move one space orthogonally or diagonally, but on the first turn may move two squares provided it is not currently in check. The King cannot capture with this move. Castling, En Passant, and Pawn promotion allowed. Pawns promote to Queens when reaching the last row on the board only if that player's Queen has already been captured. An opponent's piece is captured by moving a player's own piece onto a space occupied by the opponent's piece. When a King can be captured on the next turn by an opponent's piece, it is in check. The King must not be in check at the end of the player's turn. If this is not possible, it is checkmate and the opponent wins. If the opponent is reduced to only a king, it is considered a win. Stalemate is also a win for the player causing the stalemate.
Concepts
Browse all concepts for Scachs here.
Reference
Murray 1913: 781.
Other Rulesets
Origin
Spain
Identifiers
DLP.GameRulesets.1415
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