|
Sáhkku (Lujávv'r)
(Sahkku (Lujavv'r)) Ruleset:
Sahkku (Lujavv'r)1
Game
See the game Sahkku (Lujavv'r) for more details.
Period(s)
Modern
Summary
Reconstructed with Ludii
Rules
The game "Sahkku (Lujavvr)" is played by two players on a 8x8 rectangle board with square tiling.
Regions:
RegionP1: the bottom sites of the board for P1
RegionP2: the top sites of the board for P2
All players play with Counters and DoubleCounters.
Players take turns moving.
Setup:
Place a Counter for player one at the union of each cell of the 1 row and each cell of the 2 row.
Place a Counter for player two at the union of each cell of the 5 row and each cell of the 6 row..
Rules:
If in the same turn, if Piece at the to location of the last move is equal to Counter of the moving player, hop diagonal then if the to location of the last move is in RegionP1 or RegionP2, a piece of the moving player the to location of the last move, this piece can promote into DoubleCounter and if can move hop diagonal then if can move hop diagonal, move again, move again, else if can move hop diagonal, move again, else hop diagonal then if can move hop diagonal, move again, else moves with priority: move one of your pieces or move one of your pieces, move one of your pieces or move one of your pieces.
Aim:
If there are no pieces owned by Player the next player, the next player loses.
Reconstruction Details
Combined Score: 0.96 Cultural Score: 0.947 Conceptual Score: 0.973
Geographical Score: 0 (~20000km)
Based on:
1. Doov
/
Doov
2. Tama
/
Tama
3. Shashki
/
Shashki
4. Challis Ghutia
/
Challis Gutia
Concepts
Browse all concepts for Sahkku (Lujavv'r)1 here.
Other Rulesets
Reconstructed rulesets
Sahkku (Lujavv'r)2
Reconstructed with Ludii
Identifiers
DLP.GameRulesets.2892
|