background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Roman Small Merels
Ruleset: Roman Small Merels (Ludii 6)

Game

See the game Roman Small Merels for more details.

Period(s)

Ancient, Medieval

Summary

Reconstructed with Ludii

Rules

The game Roman Small Merels is played by two players on a 3x3 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers from vertex in the location of the piece to vertex in the set of empty vertexs moveRule: true.
Players take turns moving.
Rules:
From vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true move one of your pieces.
Aim:
If a player places 5 of their pieces in an adjacent direction line, the moving player wins.

Reconstruction Details

Combined Score: 0.828
Cultural Score: 0.795
Conceptual Score: 0.861

Geographical Score: 0.898 (~2040km)

Based on:
1. Nine Holes / Nine Holes 2. Marelle Quadruple / Marelle Quadruple

Can also be based on:
1) 1. Driesticken / Driesticken 2. Marelle Quadruple / Marelle Quadruple
2) 1. San-Noku-Narabe / San-Noku-Narabe 2. Marelle Quadruple / Marelle Quadruple
3) 1. Les Pendus / Les Pendus 2. Marelle Quadruple / Marelle Quadruple

Concepts

Browse all concepts for Roman Small Merels (Ludii 6) here.

Other Rulesets

Reconstructed rulesets
Roman Small Merels (Ludii 1) Reconstructed with Ludii
Roman Small Merels (Ludii 2) Reconstructed with Ludii
Roman Small Merels (Ludii 3) Reconstructed with Ludii
Roman Small Merels (Ludii 4) Reconstructed with Ludii
Roman Small Merels (Ludii 5) Reconstructed with Ludii
Roman Small Merels (Ludii 7) Reconstructed with Ludii
Roman Small Merels (Ludii 8) Reconstructed with Ludii
Roman Small Merels (Ludii 9) Reconstructed with Ludii
Roman Small Merels (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3204

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council