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Roman Merels
Ruleset: Roman Merels (Ludii 7)

Game

See the game Roman Merels for more details.

Period(s)

Ancient

Summary

Reconstructed with Ludii

Rules

The game Roman Merels is played by two players on a square board with concentric tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if a player places 3 of their pieces in an north direction line, a player places 3 of their pieces in an south direction line, a player places 3 of their pieces in an east direction line or a player places 3 of their pieces in an west direction line, move again.
Players take turns moving.
Rules:
If in the same turn, if can move remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, else remove pieces at sites occupied by any component owned by Enemy in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an orthogonal direction line, move again if in the same turn, if can move remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, else remove pieces at sites occupied by any component owned by Enemy in Board, else move one of your pieces.
Aim:
If the next player cannot move or the number of pieces owned by Player the next player is less than or equal to 2, the moving player wins.

Reconstruction Details

Combined Score: 0.762
Cultural Score: 0.674
Conceptual Score: 0.85

Geographical Score: 0.823 (~3540km)

Based on:
1. Marelle Triple / Marelle Triple 2. La Chascona / La Chascona

Concepts

Browse all concepts for Roman Merels (Ludii 7) here.

Other Rulesets

Reconstructed rulesets
Roman Merels (Ludii 1) Reconstructed with Ludii
Roman Merels (Ludii 2) Reconstructed with Ludii
Roman Merels (Ludii 3) Reconstructed with Ludii
Roman Merels (Ludii 4) Reconstructed with Ludii
Roman Merels (Ludii 5) Reconstructed with Ludii
Roman Merels (Ludii 6) Reconstructed with Ludii
Roman Merels (Ludii 8) Reconstructed with Ludii
Roman Merels (Ludii 9) Reconstructed with Ludii
Roman Merels (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3185

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council