background Ludii Portal
Home of the Ludii General Game System

   

Home Games Forum Downloads References Concepts Contribute Tutorials Tournaments World Map Ludemes About


 
Roman Merels
Ruleset: Roman Merels (Ludii 6)

Game

See the game Roman Merels for more details.

Period(s)

Ancient

Summary

Reconstructed with Ludii

Rules

The game Roman Merels is played by two players on a square board with concentric tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if a player places 3 of their pieces in an orthogonal direction line, move again.
Players take turns moving.
Rules:
If in the same turn, if can move remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, else remove pieces at sites occupied by any component owned by Enemy in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an orthogonal direction line, move again if in the same turn, if can move remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, else remove pieces at sites occupied by any component owned by Enemy in Board, else move one of your pieces.
Aim:
If the next player cannot move or the number of pieces owned by Player the next player is less than or equal to 2, the moving player wins.

Reconstruction Details

Combined Score: 0.765
Cultural Score: 0.678
Conceptual Score: 0.853

Geographical Score: 0.827 (~3460km)

Based on:
1. La Chascona / La Chascona 2. La Chascona / La Chascona

Can also be based on:
1) 1. Nine Men's Morris / Nine Men's Morris 2. La Chascona / La Chascona
2) 1. Tsoro Yemutwelve / Tsoro Yemutwelve 2. La Chascona / La Chascona

Concepts

Browse all concepts for Roman Merels (Ludii 6) here.

Other Rulesets

Reconstructed rulesets
Roman Merels (Ludii 1) Reconstructed with Ludii
Roman Merels (Ludii 2) Reconstructed with Ludii
Roman Merels (Ludii 3) Reconstructed with Ludii
Roman Merels (Ludii 4) Reconstructed with Ludii
Roman Merels (Ludii 5) Reconstructed with Ludii
Roman Merels (Ludii 7) Reconstructed with Ludii
Roman Merels (Ludii 8) Reconstructed with Ludii
Roman Merels (Ludii 9) Reconstructed with Ludii
Roman Merels (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3184

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council