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Qirq
Ruleset: Qirq (Ludii 5)

Game

See the game Qirq for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Qirq is played by two players on a 3x3 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers if not if the Vertex 1 steps ahead of the location of the piece in the direction north is not equal to the location of the piece and the Vertex 1 steps ahead of the location of the piece in the direction south is not equal to the location of the piece then the next mover is equal to Player at the Vertex 1 steps ahead of the location of the piece in the direction north and the next mover is equal to Player at the Vertex 1 steps ahead of the location of the piece in the direction south or if the Vertex 1 steps ahead of the location of the piece in the direction east is not equal to the location of the piece and the Vertex 1 steps ahead of the location of the piece in the direction west is not equal to the location of the piece then the next mover is equal to Player at the Vertex 1 steps ahead of the location of the piece in the direction east and the next mover is equal to Player at the Vertex 1 steps ahead of the location of the piece in the direction west, step adjacent.
Players take turns moving.
Rules:
From vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true from vertex in sites occupied by any component owned by Mover to vertex in the set of empty vertexs moveRule: true.
Aim:
If a player places 3 of their pieces in an orthogonal direction line, the moving player wins.

Reconstruction Details

Combined Score: 0.902
Cultural Score: 0.938
Conceptual Score: 0.867

Geographical Score: 0.95 (~1000km)

Based on:
1. Triodi (Chios) / Triodi (Chios) 2. Dris at-Talata / Dris at-Talata

Concepts

Browse all concepts for Qirq (Ludii 5) here.

Other Rulesets

Reconstructed rulesets
Qirq (Ludii 1) Reconstructed with Ludii
Qirq (Ludii 2) Reconstructed with Ludii
Qirq (Ludii 3) Reconstructed with Ludii
Qirq (Ludii 4) Reconstructed with Ludii
Qirq (Ludii 6) Reconstructed with Ludii
Qirq (Ludii 7) Reconstructed with Ludii
Qirq (Ludii 8) Reconstructed with Ludii
Qirq (Ludii 9) Reconstructed with Ludii
Qirq (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3048

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council