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Qirkat
Ruleset: Qirkat (Ludii 7)

Game

See the game Qirkat for more details.

Period(s)

Medieval

Summary

Reconstructed with Ludii

Rules

The game Qirkat is played by two players on a 5x5 rectangle board with square tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent.
Players take turns moving.
Setup:
Place a Marker for player one at the union of each vertex of the 0 row, each vertex of the 1 row and the vertexes with coordinates [A3, B3].
Place a Marker for player two at the union of each vertex of the 3 row, each vertex of the 4 row and the vertexes with coordinates [D3, E3]..
Rules:
If in the same turn, hop orthogonal then if can move hop orthogonal, move again or pass, else move one of your pieces.
Aim:
If there are no pieces owned by Player the next player, the next player loses.

Reconstruction Details

Combined Score: 0.817
Cultural Score: 0.778
Conceptual Score: 0.747

Geographical Score: 0.856 (~2880km)

Based on:
1. Asalto / Asalto 2. Asalto / Asalto 3. Koruboddo / Koruboddo

Concepts

Browse all concepts for Qirkat (Ludii 7) here.

Other Rulesets

Reconstructed rulesets
Qirkat (Ludii 1) Reconstructed with Ludii
Qirkat (Ludii 2) Reconstructed with Ludii
Qirkat (Ludii 3) Reconstructed with Ludii
Qirkat (Ludii 4) Reconstructed with Ludii
Qirkat (Ludii 5) Reconstructed with Ludii
Qirkat (Ludii 6) Reconstructed with Ludii
Qirkat (Ludii 8) Reconstructed with Ludii
Qirkat (Ludii 9) Reconstructed with Ludii
Qirkat (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3744

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council