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Picaria (Large) (Pedreria)
Ruleset: Picaria (Large) (Ludii 1)

Game

See the game Picaria (Large) for more details.

Summary

Reconstructed with Ludii

Rules

The game Picaria (Large) is played by two players on a square board with concentric tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if a player places 3 of their pieces in an orthogonal direction line, move again.
Players take turns moving.
Rules:
If in the same turn, remove pieces at sites occupied by any component owned by Enemy in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an orthogonal direction line, move again if in the same turn, remove pieces at sites occupied by any component owned by Enemy in Board, else move one of your pieces.
Aim:
If there are no pieces owned by Player the next player, the next player loses.

Reconstruction Details

Combined Score: 0.749
Cultural Score: 0.824
Conceptual Score: 0.803

Geographical Score: 0.675 (~6500km)

Based on:
1. Six-Penny Madell / Six-Penny Madell 2. Six-Penny Madell / Six-Penny Madell

Concepts

Browse all concepts for Picaria (Large) (Ludii 1) here.

Other Rulesets

Reconstructed rulesets
Picaria (Large) (Ludii 2) Reconstructed with Ludii
Picaria (Large) (Ludii 3) Reconstructed with Ludii
Picaria (Large) (Ludii 4) Reconstructed with Ludii
Picaria (Large) (Ludii 5) Reconstructed with Ludii
Picaria (Large) (Ludii 6) Reconstructed with Ludii
Picaria (Large) (Ludii 7) Reconstructed with Ludii
Picaria (Large) (Ludii 8) Reconstructed with Ludii
Picaria (Large) (Ludii 9) Reconstructed with Ludii
Picaria (Large) (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.4002

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council