Pente Grammai
(Five Lines) Ruleset:
Locus Ludi Knock-Off Mode
Game
See the game Pente Grammai for more details.
Period(s)
Ancient, Medieval
Summary
Rules for Pente Grammai made by the Locus Ludi Project.
Description
These rules were reconstructed by the Locus Ludi Project, and involve rules where pieces can be knocked off the board.
Rules
Five pieces per player. One die. Pieces are moved onto the board according to the throws of the die. Pieces move in an anti-clockwise direction. A piece must be moved onto the board with a throw if possible. Only one piece may occupy a space, except on the "sacred line" which can hold any number of pieces of both players. When a piece lands on a space occupied by a piece belonging to the opponent, the opponent's piece is sent back to start. Pieces on the sacred line cannot be sent back to start. The first person to move all of their pieces onto the sacred line by an exact throw on the opponent's side of the board wins.
Concepts
Browse all concepts for Locus Ludi Knock-Off Mode here.
Reference
Locus Ludi
Other Rulesets
Scholarly rulesets
Locos Ludi Race
Pente Grammai as a race game from the Locus Ludi project.
Identifiers
DLP.GameRulesets.786
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