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Pente Grammai (Five Lines)
Ruleset: Historical Information

Game

See the game Pente Grammai for more details.

Period(s)

Ancient, Medieval

Summary

Rules from DLP evidence.

Description

These are the rules as known from the DLP evidence.

Rules

2x5 board. Five pieces per player. Pieces played on the end of the lines. Two dice. Central line marked. Pieces move from the "sacred line" to win. Moving from the sacred line can be bad.




















Concepts

Browse all concepts for Historical Information here.

Reference

DLP Evidence.

Other Rulesets

Scholarly rulesets
Locos Ludi Race Pente Grammai as a race game from the Locus Ludi project.
Locus Ludi Knock-Off Mode Rules for Pente Grammai made by the Locus Ludi Project.

Identifiers

DLP.GameRulesets.137

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