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Owana
Ruleset: Owana (Ludii 3)

Game

See the game Owana for more details.

Period(s)

Modern

Summary

Reconstructed with Ludii

Rules

The game Owana is played by two players on a 2 x 4 Mancala board with 2 outer stores.
Regions:
RegionP1: the bottom sites of the board for P1
RegionP2: the top sites of the board for P2
All players play with null The following pieces are shared by all players: Seeds.
Players take turns moving.
Setup:
Set the count of the vertexes in track of board to 4.
Rules:
If The proposed is End, cast a vote with possible vote options [End] or cast a vote with possible vote options [No], else if we have repeated the same state three times, propose the following options [End] or if in the same turn, select Vertex in sites [the to location of the last move] if true then Sow with the following rules, startLoc: the to location of the last move, countFn: the total number of vertex in the to location of the last move, numPerHoleFn: 1, origin: false, captureRule: true, captureEffect: if 1 is less than the total number of vertex in to, move again, else if to is in RegionP1 or RegionP2, if vertex if 1 is the mover then add the following values: [to,6] otherwise to minus 6 is occupied, from vertex in if 1 is the mover then add the following values: [to,6] otherwise to minus 6 to vertex Player the moving player's hand site 0 moveRule: true, type: Vertex, includeSelf: false, else select Vertex in RegionP1 or RegionP2 if vertex the location of the piece is occupied then Sow with the following rules, startLoc: the to location of the last move, countFn: the total number of vertex in the to location of the last move, numPerHoleFn: 1, origin: false, captureRule: true, captureEffect: if 1 is less than the total number of vertex in to, move again, else if to is in RegionP1 or RegionP2, if vertex if 1 is the mover then add the following values: [to,6] otherwise to minus 6 is occupied, from vertex in if 1 is the mover then add the following values: [to,6] otherwise to minus 6 to vertex Player the moving player's hand site 0 moveRule: true, type: Vertex, includeSelf: false.
Aim:
If all sites in [1,2,3,4] satisfy the condition 0 is equal to the total number of vertex in current site, player two wins If all sites in [5,6,7,8] satisfy the condition 0 is equal to the total number of vertex in current site, player one wins.

Reconstruction Details

Combined Score: 0.893
Cultural Score: 0.898
Conceptual Score: 0.888

Geographical Score: 0.914 (~1720km)

Based on:
1. Foji / Dahomey

Concepts

Browse all concepts for Owana (Ludii 3) here.

Other Rulesets

Reconstructed rulesets
Owana (Ludii 1) Reconstructed with Ludii
Owana (Ludii 2) Reconstructed with Ludii
Owana (Ludii 4) Reconstructed with Ludii
Owana (Ludii 5) Reconstructed with Ludii
Owana (Ludii 6) Reconstructed with Ludii
Owana (Ludii 7) Reconstructed with Ludii
Owana (Ludii 8) Reconstructed with Ludii
Owana (Ludii 9) Reconstructed with Ludii
Owana (Ludii 10) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3016

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council