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Mu Torere
Ruleset: First Move

Game

See the game Mu Torere for more details.

Period(s)

Modern

Region(s)

Australia and New Zealand

Summary

Rules observed by Best.

Description

These rules were observed by Elsdon Best as taught to him by Tuta Nihonio, a Ngati-Porou man.

Rules

The board is arrayed with a centre point and eight points radiating from it, Each player has four pieces on four adjacent points of the rays. Pieces move to an empty point of an adjacent ray, or to the center point if it is unoccupied. There is no restriction on moving a piece to the center hole, except that the first move must allow the second player to move. the player who blocks their opponent from moving wins.

Concepts

Browse all concepts for First Move here.

Reference

Best 1917: 15, Murray 1951: 93.

Other Rulesets

Suggested rulesets
Adjacent Enemy to Centre
No Restriction
First Two Turns
Adjacent Enemy

Origin

New Zealand

Evidence Map

1 pieces of evidence in total. Browse all evidence for First Move here.

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Sources

Best, E. 1925. Games and Pastimes of the Maori. Wellington: Whitcombe and Tombs Limited.

Identifiers

DLP.GameRulesets.2017

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