Medieval Chess
Ruleset:
Medieval Chess
Game
See the game Medieval Chess for more details.
Period(s)
Medieval
Summary
Rules for Medieval Chess.
Description
Rules played in Medieval Europe.
Rules
8x8 board. The pieces move as follows, with the number per player: 1 x King (king): moves one space orthogonally or diagonally. 1 x Queen (counselor): One square diagonally. 2 x Rook (rook): Any number of spaces orthogonally. 2 x Fil (elephant): Two squares diagonally, jumping over the first. Cannot capture another Fil. 2 x Knight: Moves as a chess knight. 8 x Pawn: Moves one space forward orthogonally; one space forward diagonally to capture. No en passant. Promoted to Fers when reaching the eighth rank. No castling. An opponent's piece is captured by moving a player's own piece onto a space occupied by the opponent's piece. When a Shah can be captured on the next turn by an opponent's piece, it is in check. The Shah must not be in check at the end of the player's turn. If this is not possible, it is checkmate and the opponent wins. Stalemate results in a win for that player causing it.
Concepts
Browse all concepts for Medieval Chess here.
Reference
Murray 1913.
Other Rulesets
Origin
Europe
Identifiers
DLP.GameRulesets.1435
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