Mak Khom
Ruleset:
Historical Information
Game
See the game Mak Khom for more details.
Period(s)
Modern
Summary
Rules from DLP evidence.
Description
Rules for Mak Khom as known from the DLP evidence.
Rules
2x7 board. Seven counters in each hole. Sowing occurs in an anti-clockwise direction. In the first move, each player takes the contents of the leftmost hole and sows them except for the last counter, which is set aside. When sowing, players may take the entire contents of a hole, or only part of them. The players agree on a number of counters which need to be captured in order to win.
Concepts
Browse all concepts for Historical Information here.
Reference
DLp evidence.
Other Rulesets
Reconstructed rulesets
Mak Khom (Ludii 1)
Reconstructed with Ludii
Mak Khom (Ludii 2)
Reconstructed with Ludii
Origin
Thailand
Identifiers
DLP.GameRulesets.987
|