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                            Mak Khom
                            
                            
                                
                                                        Ruleset:
                            Mak Khom (Ludii 1)                            
                            
                            
                                                     
                            
                                       
                        
                
                        Game
                     
                
                    See the game  Mak Khom for more details.
                     
                
                
                
                
                        
                                        
                                        
                
                
                
                                                 
                            Summary
                         
                        
                            Reconstructed with Ludii   
                         
                        
                                        
                       
                                                
                            Rules
                         
                        
                            The game Mak Khom is played by two players on a 2 x 7 Mancala board with 2 none stores. 
Regions: 
    RegionP1: the bottom sites of the board for P1 
    RegionP2: the top sites of the board for P2  
All players play with null The following pieces are shared by all players: Seeds. 
Players take turns moving. 
Setup: 
     Set the count of the vertexes in track of board to 7. 
Rules:  
     Select Vertex in null of the moving player if true then Sow with the following rules, startLoc: the to location of the last move, countFn: the total number of vertex in the to location of the last move, numPerHoleFn: 1, origin: true, captureRule: true, type: Vertex, includeSelf: true select Vertex in RegionP1 or RegionP2 if 0 is less than the total number of vertex in the location of the piece then Sow with the following rules, startLoc: the to location of the last move, countFn: the total number of vertex in the to location of the last move, numPerHoleFn: 1, origin: false, captureRule: the total number of vertex in to is equal to 1, backtracking: true, captureEffect: from vertex in to to vertex Player the moving player's hand site 0 moveRule: true, type: Vertex, includeSelf: true. 
 
    
                         
                                                
                        
                                                
                            Reconstruction Details
                         
                        
                            Combined Score: 0.932 Cultural Score: 0.912 Conceptual Score: 0.465
  Geographical Score: 0.953 (~940km)
  Based on:  										
										1. 										Vai Lung Thlan
										
										 / 										
										Lushei Kuki
																				
										2. 										Meusueb
										
										 / 										
										Meusueb
										    
                         
                                                
                        
                        
                        
                        
                          
                    Concepts
                     
                                                Browse all concepts for Mak Khom (Ludii 1) here.
                     
                
                
                        
                
                
                
                        
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                            Reconstructed rulesets 
                        
                                                    
                               
                            Mak Khom (Ludii 2)
                             Reconstructed with Ludii 
                                                    
                            
                            
                            
                                                        
                            
                            
                            
                                            
                   
                   
                   
            
                            
                            
                                               
                   
                                     
                
                                        
                
                                        
                
                        
                        
                        
                    
                
             
                
                
                
            
       
        
 
           
                 
        
        Identifiers
         
        
             DLP.GameRulesets.4170  
         
        
                
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