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Mak Khom
Ruleset: Historical Information

Game

See the game Mak Khom for more details.

Period(s)

Modern

Summary

Rules from DLP evidence.

Description

Rules for Mak Khom as known from the DLP evidence.

Rules

2x7 board. Seven counters in each hole. Sowing occurs in an anti-clockwise direction. In the first move, each player takes the contents of the leftmost hole and sows them except for the last counter, which is set aside. When sowing, players may take the entire contents of a hole, or only part of them. The players agree on a number of counters which need to be captured in order to win.

Concepts

Browse all concepts for Historical Information here.

Reference

DLp evidence.

Other Rulesets

Reconstructed rulesets
Mak Khom (Ludii 1) Reconstructed with Ludii
Mak Khom (Ludii 2) Reconstructed with Ludii

Origin

Thailand

Identifiers

DLP.GameRulesets.987

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