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Ludus Latrunculorum (Latrunculi)
Ruleset: Schädler 2001 (Schadler 2001)

Game

See the game Ludus Latrunculorum for more details.

Period(s)

Ancient, Medieval

Summary

Rules proposed by Ulrich Schädler in 2001.

Description

These rules were suggested by Ulrich Schädler in 2001 based on critical examination of archaeological and textual evidence for Ludus Latrunculorum.

Rules

Players agree on a number of pieces to use between 16 and 24. The players take turns placing one piece on any vacant square. In this phase no captures are made.
When all the pieces have been placed, the players take turns moving pieces on the board. The pieces can be moved orthogonally to any adjacent square. A piece can leap over any single piece of either color, if the square behind is unoccupied. Several leaps in one turn are possible (as in Draughts).
If a player can trap an enemy piece between two friendly pieces, the enemy piece is blocked and cannot be moved.
On the next turn, instead of moving a piece, the player can capture the trapped piece by removing it from the board, provided his own two surrounding pieces are still free. The trapped piece is immediately free if one of its two enemies is itself surrounded.
A player can only move a piece between two of the opponent's pieces if this move causes one of the opponent's pieces to be trapped.
A player reduced to only one piece left on the board has lost the game.

Concepts

Browse all concepts for Schadler 2001 here.

Reference

Schädler 2001.

Other Rulesets

Scholarly rulesets
Schädler 1994 Proposed by Ulrich Schädler in 1994.
Locus Ludi Seneca Proposed by the Locus Ludi Project.
Locus Ludi Piso Rules proposed by the Locus Ludi Project.

Suggested rulesets
Museum Quintana Suggested by the Museum Quintana.
Falkener Suggested by E. Falkener.
Kowalski 10x11 Played on a 10x11 board suggested by W. Kowalski.
Kowalski 8x12 Played on an 8x12 board suggested by W. Kowalski.
Bell 8x7 Played on an 8x7 board as suggested by R. C. Bell.
Bell 8x8 Played on an 8x8 board as suggested by R. C. Bell.
6x6 (Seega Rules) 6x6 board with Seega rules.
6x6 (Kharebga Rules) 6x6 board with Kharebga rules.
6x7 (Seega Rules) 6x7 board with Seega rules.
6x7 (Kharebga Rules) 6x7 board with Kharebga rules.
6x8 (Seega Rules) 6x8 board with Seega rules.
6x8 (Kharebga Rules) 6x8 board with Kharebga rules.
7x8 (Seega Rules) 7x8 board with Seega rules.
7x8 (Kharebga Rules) 7x8 board with Kharebga rules.
8x8 (Seega Rules) 8x8 board with Seega rules.
8x8 (Kharebga Rules) 8x8 board with Kharebga rules.
8x9 (Seega Rules) 8x9 board with Seega rules.
8x9 (Kharebga Rules) 8x9 board with Kharebga rules.
10x10 (Seega Rules) 10x10 board with Seega rules.
10x10 (Kharebga Rules) 10x10 board with Kharebga rules.
11x16 (Seega Rules) 11x16 board with Seega rules.
11x16 (Kharebga Rules) 11x16 board with Kharebga rules.
9x10 (Seega Rules) 9x10 board with Seega rules.
9x10 (Kharebga Rules) 9x10 board with Kharebga rules.
11x12 (Seega Rules) Seega on an 11x12 board.
11x12 (Kharebga Rules) Kharebga rules on an 11x12 board.

Identifiers

DLP.GameRulesets.1587

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