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Ludus Anglicorum
Ruleset: Opponent's Choice

Game

See the game Ludus Anglicorum for more details.

Period(s)

Medieval

Summary

The opponent chooses the value of the player's third throw.

Description

Instead of three dice, the player uses two dice and the opponent chooses the value of the third throw.

Rules

Two dice. The opponent chooses a value from 1 to 6 for the player to move, in place of a third die.

Concepts

Browse all concepts for Opponent's Choice here.

Reference

Murray 1951: 124.

Other Rulesets

Described rulesets
Ludus Anglicorum Standard rules for Ludus Anglicorum.
Throw of 6 Players always have a throw of 6.
Player's Choice The player can choose the value of their third throw.

Origin

England

Identifiers

DLP.GameRulesets.1119

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