Ludus Anglicorum
Ruleset:
Throw of 6
Game
See the game Ludus Anglicorum for more details.
Period(s)
Medieval
Summary
Players always have a throw of 6.
Description
Instead of a third die, each player receives an automatic throw of six in addition to the throw presented by the dice.
Rules
Two six-sided dice. Each player receives an automatic throw of 6 on each turn, in addition to the throw presented by the dice.
Concepts
Browse all concepts for Throw of 6 here.
Reference
Murray 1951: 124.
Other Rulesets
Described rulesets
Ludus Anglicorum
Standard rules for Ludus Anglicorum.
Player's Choice
The player can choose the value of their third throw.
Opponent's Choice
The opponent chooses the value of the player's third throw.
Origin
England
Identifiers
DLP.GameRulesets.1117
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