Long Assize
Ruleset:
Long Assize
Game
See the game Long Assize for more details.
Period(s)
Medieval
Summary
Rules for Long Assize.
Description
Rules played in medieval France and England.
Rules
8x8 board. The pieces move as follows, with the number per player: 1 x King (king): moves one space orthogonally or diagonally. The King may leap to the second square on its first move if it has not yet been checked and does not hop over an opponent's piece. 1 x Queen: One square diagonally. On its first move, the Queen may jump diagonally two squares. The Queen cannot capture when making this move. 2 x Rook: Any number of spaces orthogonally. 2 x Fil (elephant): Two squares diagonally, jumping over the first. Cannot capture another Fil. 2 x Knight: Moves as a chess knight. 8 x Pawn: Moves one space forward orthogonally; one space forward diagonally to capture. May move two spaces on its first move. En passant is allowed. Promoted to Queen when reaching the eighth rank, and may make the Queen's leap on its first move after being promoted. No castling. An opponent's piece is captured by moving a player's own piece onto a space occupied by the opponent's piece. When a King can be captured on the next turn by an opponent's piece, it is in check. The King must not be in check at the end of the player's turn. If this is not possible, it is checkmate and the opponent wins. Stalemate results in a draw. Capturing all of an opponent's pieces except the King also results in a win.
Concepts
Browse all concepts for Long Assize here.
Reference
Murray 1913: 455.
Other Rulesets
Origin
England
Identifiers
DLP.GameRulesets.1332
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