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Li'b al-Sidr
Ruleset: Li'b al-Sidr (Ludii 10)

Game

See the game Li'b al-Sidr for more details.

Period(s)

Medieval

Summary

Reconstructed with Ludii

Rules

The game Lib al-Sidr is played by two players on a square board with concentric tiling.
All players play with Markers.
Rules for Pieces:
Markers step adjacent then if a player places 3 of their pieces in an north direction line, a player places 3 of their pieces in an south direction line, a player places 3 of their pieces in an east direction line or a player places 3 of their pieces in an west direction line, move again.
Players take turns moving.
Rules:
If in the same turn, if can move remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, else remove pieces at sites occupied by any component owned by Enemy in Board, else from vertex in Player the moving player's hand site 0 to vertex in the set of empty vertexs moveRule: true then if a player places 3 of their pieces in an orthogonal direction line, move again if in the same turn, if can move remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, remove pieces at not a player places 3 of their pieces in an orthogonal direction line sites occupied by any component owned by Enemy in Board, else remove pieces at sites occupied by any component owned by Enemy in Board, else if the number of pieces owned by Player the moving player is greater than 3, move one of your pieces, else from vertex in sites occupied by any component owned by Mover to vertex in the set of empty vertexs moveRule: true.
Aim:
If the number of pieces owned by Player the next player is less than or equal to 2, the next player loses.

Reconstruction Details

Combined Score: 0.872
Cultural Score: 0.807
Conceptual Score: 0.936

Geographical Score: 0.844 (~3120km)

Based on:
1. Marelle Triple / Marelle Triple 2. Tsoro Yemutwelve / Tsoro Yemutwelve

Concepts

Browse all concepts for Li'b al-Sidr (Ludii 10) here.

Other Rulesets

Reconstructed rulesets
Li'b al-Sidr (Ludii 1) Reconstructed with Ludii
Li'b al-Sidr (Ludii 2) Reconstructed with Ludii
Li'b al-Sidr (Ludii 3) Reconstructed with Ludii
Li'b al-Sidr (Ludii 4) Reconstructed with Ludii
Li'b al-Sidr (Ludii 5) Reconstructed with Ludii
Li'b al-Sidr (Ludii 6) Reconstructed with Ludii
Li'b al-Sidr (Ludii 7) Reconstructed with Ludii
Li'b al-Sidr (Ludii 8) Reconstructed with Ludii
Li'b al-Sidr (Ludii 9) Reconstructed with Ludii

Identifiers

DLP.GameRulesets.3128

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council