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Li'b al-Ghashim (Mankala)
Ruleset: Li'b al-Ghashim

Game

See the game Li'b al-Ghashim for more details.

Period(s)

Modern

Summary

Rules for Li'b al-Ghashim.

Description

These rules were given by #. Lamne in the early nineteenth century.

Rules

2x6 board. 72 counters are distributed unevenly into the holes by one player in both rows, placing at least four in each hole. The opponent moves first, but may flip the board around if they prefer that arrangement. Each move must begin from the rightmost hole in a player's row or the next closest hole to it from which it is possible to move. Counters are sowed in an anti-clockwise direction. If the last counter falls into a hole making it odd, these are picked up and sowing continues. If it lands in a hole making it even, these counters are captured as are the ones in the opposite hole. If the previous hole also has an even number, these and the ones in the opposite hole are captured. If the last counter falls into an empty hole, the turn ends. If a player has no counters in their holes, the opponent must give them one counter, to be placed in the leftmost hole and played from there. Play ends when the board is cleared of counters. Each player counts the number of counters they captured. The player with more counters is given a score equal to the difference in the number of counters. Another round begins as before, with the loser distributing the counters and the winner playing first.. The game is won when a player accumulates sixty points.

Concepts

Browse all concepts for Li'b al-Ghashim here.

Reference

Lane 1836: 344-346.

Other Rulesets

Origin

Egypt

Identifiers

DLP.GameRulesets.213

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