Kulaochal
                            
                            
                                
                                                        Ruleset:
                            Kulaochal                            
                            
                            
                                                     
                            
                                       
                        
                
                        Game
                     
                
                    See the game  Kulaochal for more details.
                     
                
                
                
                
                        
                                                
                            Period(s)
                         
                        
                            Modern                     
                                    
                                        
                
                
                
                                                 
                            Summary
                         
                        
                            Rules for Kulaochal.   
                         
                        
                                                
                            Description
                         
                        
                            These rules were played in the Kolhan region of India by the Ho people in the early twentieth century.   
                         
                                        
                       
                                                
                            Rules
                         
                        
                            5x5 intersecting lines, with diagonals drawn in each quadrant. One player plays as four tigers, places on the four corners of the board. The other player plays as twenty goats, which are placed on the remaining points, leaving the central point open. Players alternate turns moving a piece to an empty adjacent point along the lines. The tigers may capture a goat by hopping over it to an empty adjacent spot immediately on the opposite side of the goat along the lines. The tigers win when they capture all of the goats; the goats win by blocking the tigers from being able to move.     
                         
                                                
                        
                                                
                        
                        
                        
                        
                          
                    Concepts
                     
                                                Browse all concepts for Kulaochal here.
                     
                
                
                                                
                            Reference
                         
                        
                            Majumdar 1925: 196-198.                         
                        
                
                
                
                        
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                            Origin
                         
                        
                            India                         
                                        
                
                                        
                
                                        
                
                        
                        
                        
                    
                
             
                
                
                
            
       
        
 
           
                
        
        Identifiers
         
        
             DLP.GameRulesets.915  
         
        
                
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