Jeu de Renard (Two Foxes)
Ruleset:
Jeu de Renard (Two Foxes)
Game
See the game Jeu de Renard (Two Foxes) for more details.
Period(s)
Modern
Summary
Rules for Jeu de Renard with two foxes.
Description
These rules were given by P. Mallet in 1668 France.
Rules
8x8 Draughts board. One player plays with two foxes, the other with twelve or more hens, played on the white squares. The hens begin on the rows closest to the player; the foxes begin, one each on the left and right end of the row farthest from the hens. Hens move one space forward diagonally, the foxes move one space diagonally forward or backward. Foxes must alternate turns, i.e., when one fox moves, the other fox must move on the next turn. The foxes may capture a hen by hopping over it to an empty space diagonally on the other side of it. The hens win by blocking the foxes from being able to move; the foxes win by capturing all the hens.
Concepts
Browse all concepts for Jeu de Renard (Two Foxes) here.
Reference
Mallet 1668: 447.
Other Rulesets
Origin
France
Identifiers
DLP.GameRulesets.878
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