Jekab
(Marshallese Checkers) Ruleset:
Jekab
Game
See the game Jekab for more details.
Period(s)
Modern
Summary
Played in the Marshall Islands.
Description
These rules were in Majuro by people from many Marshallese atolls, and are said to be played throughout Micronesia and in Melanesia.
Rules
8x8 board, twelve pieces per player. Pieces placed on the dark squares of the first three rows of each side, with the empty corner to the right of each player. Pieces move one space forward diagonally. They may capture pieces of the opponent by hopping over them. Captures may happen in any direction. Multiple captures are allowed in the same turn, but they may not hop over the same piece or a player's own piece. Captures are compulsory, but if more than one option exists the player may choose which capture to make. When a piece reaches the opposite edge of the board, it becomes a king, even if this is in the middle of a turn. Kings may move any number of spaces forward or backwards, and may capture by flying leap. Kings must take all possible pieces in a sequence. The player to capture all of the other player's pieces wins.
Concepts
Browse all concepts for Jekab here.
Reference
Danilovic and de Voogt 2020: 6-8.
Other Rulesets
Origin
Marshall Islands
Identifiers
DLP.GameRulesets.561
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