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Jacquet de Versailles
Ruleset: Jacquet de Versailles

Game

See the game Jacquet de Versailles for more details.

Period(s)

Modern

Summary

Rules for Jacquet de Versailles.

Description

Played in nineteenth century France.

Rules

2x12 board, divided in half, where the spaces are rendered as points. Fifteen pieces per player. Pieces begin on the leftmost point on their opponent's side of the board. Two six-sided dice. Players move according to the number on each die by moving one piece the value on one die then another piece the value on the other die, or by moving one piece the value of one die and then the value of the other. When doubles are thrown, the player may move the value of one of the die (n), n times (e.g., double sixes allows a player to move 6 six times, double twos allow a player to move 2 twice). Each player progresses in a clockwise direction around the board, to bear off upon reaching the final point on the opposite side of the board from which the player started. This first piece must reach the opposite quadrant of the board from where it started before the player may enter any other pieces. In the quadrant where the players enter their pieces, that player may only have two or more pieces on a point on a maximum of two points. When a piece lands on a point occupied by a single opponent's piece, The opponent's piece is removed from the board and must enter the board again. When all of the player's pieces have entered the opposite quadrant from the one in which they entered, they may begin to bear off. The first player to bear off all their pieces wins. It is considered a double win if the player bears off all their pieces before the opponent bears off any.

Concepts

Browse all concepts for Jacquet de Versailles here.

Reference

Moulidars 1840: 185-186.

Other Rulesets

Origin

France

Identifiers

DLP.GameRulesets.1121

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